What changed
0 fixes1 addition0 changes0 removals
addedIn about 3 weeks I will be releasing my first major overhaul of Diorama Worlds. Features: World Building - Link multiple dioramas together to create worlds instead of single scenes. Ingame Keyboard - No more blind typing or generic file names Object highlighting - So you know what your about to pick up for sure! =P Title Screen - Yup... a real one! =P Calibration on startup. So scenes don't load in your face. New viewer mode with better organized player created scenes. Player set viewpoints - See the world as the author intended! New control setup - Ingame menus will drive everything. Required controls will just be 1-3 buttons depending on the mode. Menus will activate when looked at and have controls used on the current mode. 3rd Person character sandbox mode. Move, Jump, Action. Simple controls, think "build your own platformer". More actions will be added later. And more! -Levi
Diorama Worlds changes
addedIn about 3 weeks I will be releasing my first major overhaul of Diorama Worlds. Features: World Building - Link multiple dioramas together to create worlds instead of single scenes. Ingame Keyboard - No more blind typing or generic file names Object highlighting - So you know what your about to pick up for sure! =P Title Screen - Yup... a real one! =P Calibration on startup. So scenes don't load in your face. New viewer mode with better organized player created scenes. Player set viewpoints - See the world as the author intended! New control setup - Ingame menus will drive everything. Required controls will just be 1-3 buttons depending on the mode. Menus will activate when looked at and have controls used on the current mode. 3rd Person character sandbox mode. Move, Jump, Action. Simple controls, think "build your own platformer". More actions will be added later. And more! -Levi
In about 3 weeks I will be releasing my first major overhaul of Diorama Worlds. Features: World Building - Link multiple dioramas together to create worlds instead of single scenes. Ingame Keyboard - No more blind typing or generic file names Object highlighting - So you know what your about to pick up for sure! =P Title Screen - Yup... a real one! =P Calibration on startup. So scenes don't load in your face. New viewer mode with better organized player created scenes. Player set viewpoints - See the world as the author intended! New control setup - Ingame menus will drive everything. Required controls will just be 1-3 buttons depending on the mode. Menus will activate when looked at and have controls used on the current mode. 3rd Person character sandbox mode. Move, Jump, Action. Simple controls, think "build your own platformer". More actions will be added later. And more! -Levi