In this update15
Full notes
Full DinoSwarm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Store
- Compatibility
DinoSwarm changes
Hi everyone!
I've put together a list of questions and answers. I'll keep it updated. Feel free to ask me any questions, and I'll be happy to answer them.
How much will the game cost?
The price of the Early Access game will be $2.99/€2.99. The price of the game once released 1.0 will be $4.99/€4.99.
Will the game have additional paid content?
No. All additional content will be completely free and accessible to all owners of the game. I worked hard to create a good foundation to be able to create a lot of content and continuously enrich the game, and I want everyone to be able to play freely. There will be no paid DLC or separate DLC, there will be no microtransactions or anything extra to pay for additional content.
Will the game be supported and updated after early access?
Yes. I will continue to create content and release it for free even after version 1.0 is released.
When will the Early Access version be released?
I'm not sure exactly when yet. But I think it'll be towards the end of this year.
Will you add more languages?
Yes. I want to add more languages, I'm not sure about the timing.
Will the demo still be available after the game's release?
Yes. I love demos and want to give everyone the chance to test the game before purchasing.
Will the demo saves be compatible with the released game?
Yes. I'm working hard to make everything compatible without any issues. So, your accumulated Amber and Swarm Tadpole upgrades will be imported.
Where can I find the save folder?
To this path: C:\\Users[Username]\\AppData\\Local\\DinoSwarm
Does the game support controllers?
Yes. The game supports controllers.
Is the game compatible with Steam Deck?
Yes. I love my Steam Deck and I love playing it. The game doesn't have a native Linux version yet, but it's 100% functional with Proton. More info: https://store.steampowered.com/news/app/3393190?emclan=103582791474960973&emgid=536614228524532073
Can the game be played offline?
Yes. You can play the game completely offline.
Do you collect any kind of data in the game?
No. I don't have any collected data from the game, no statistics or anything else.
Did you use AI in game development?
I didn't use AI for the game; the code is entirely created and written by me. It's also all draw by me. The only thing I used AI, two years ago, was to do some concept art for the cover art, but I redesigned it entirely myself.
What did you use for the music?
For the music I used LMMS, taking music shared by the community and remixing it myself.
How many people work on game development?
Just me with the supervision of my beloved dog Zeus :)
Where can I report bugs or share feedback?
I care deeply about the game and read all the feedback I receive. You can post in the Steam discussions or on the game's Reddit sub (https://www.reddit.com/r/DinoSwarm/)
Source
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