In this update7
Full notes
Full Dinosaur Fossil Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Performance
- Maps
- Fixes
Dinosaur Fossil Hunter changes
Dear Paleontologists!
How is the major update exploration going? Take a break for a while, because today we’re coming to you with a promised complete changelog with all bugfixes, improvements and implemented features!
We’re sorry for the delay, but as you can see the changelog is massive and we needed to take care of it properly to make sure you’ll get a fully retouched list.
Without any further explanations - the changelog can be found below!
Changelog v2.2 -> v2.5 major update (public_testing)
New content
added new dinosaur -
corythosaurus
added new reptile with flying museum poses -
pteranodon
added new mechanic for searching plants and eggs
added new collectible display decorations - 7 plants and 5 fossils
added Ukrainian language
added 7 new achievements
added easter egg in the player's museum
added cosmic easter egg to Dinosaur Canyon location
added help panel for new collectible exposition decorations (fossils and plants)
added new dinosaurs to be available in the sandbox mode
added ability to zoom while flying the drone
added ability to change the exhibition display railings
added ability to change material on pillars in exhibition halls
added new materials for flooring, walls and exposition display flooring - 10 for each category
added slider for sharpening camera view in the graphic settings of the game
added slider for changing the scale of screen UI interface text in game options
added ability to select one of the 15 nature ambient sounds, for each museum hall separately
added option to enter the display editing panel by interacting with the exposition railing
added ability to turn car's lights on/off
added floor material change to black with grid while resizing exposition
added the "Decorator" achievement to be obtainable by all museums
added automatic bones lifting for assembling while playing with gamepads
added autoplay to help panels
added an auto reset counter to the car. After 3 resets it moves the car to the road
added a dialogue box asking about overwriting the game save
added ability to change the color of the tablet
added 3D volumetric clouds with layers for ultra and very high settings
added highlight to icons of the active elements of museum customization category, like sounds, materials etc.
added ability to exit the help panel and prestige roadmap using ESC
added missing information about some controls shortcuts
added automatic turning on/off of lights on bone cleaning stations
added automatic door to the room where we clean the bones
added notification about not being able to use drone while standing in river
added translations of names and descriptions of achievements on Steam
[Designer DLC] added ready-to-use skins for the dinosaur figures in the DLC (except for the
corythosaurus and pteranodon
)
[Designer DLC] added prefabs for newly added species
Optimizations & polish
"preparing bones" action time before cleaning reduced to 0
general weather improvements on Quarry scenes, scene with bus, Dinosaur Canyon and Grizzlies East Mountain
improved all museum scenes for optimization and better visual quality
improved some rocks materials
improved pump pipe physics
improved cable physics, placement and light strength of the excavation lamp
improved brush usage with controller
improved camera control in the car
improved movement animation of picking up finds
improvements to the functionality of "locate" button in tablet
improved lector illustrations loading time
improved forklift collision system to avoid blocking
improved tablet notifications tab
improved readability of knowledge base entries on a tablet
improved jumping
improved drone usage and added signal range warning
optimized texture storage for Designer DLC
increased weight of stones
implemented various cars improvements and optimisations
adjusted mouse scroll sensitivity in the window with the content of the e-mail
reworked level of details of museum plants and dinosaur poses
reworked empty crate storage system
reworked birds visibility for optimization
reworked environment stones to improve optimization
reworked all dinosaurs poses for optimization
reworked museum decorations for optimization
rebalanced exp system
retouched museums interiors design - materials, lights etc.
changed drone FOV and added zoom option
disabled volumetric light where there is no fog on map
optimized elements responsible for RAM usage
optimized cloud buffer to relieve RAM usage
optimized game data storage
optimized tent colliders
optimized icon performances on the compass
optimized digging process
optimized vegetation at all scenes
optimized stones rendering on mines
optimized main menu scene
optimized game physics settings to improve performance
optimized canister mesh
disabled painting room when not in use for optimization
disabled outline camera when not used for optimization
speeded up a process of refueling the car
sized up tooltips
Bugfixes
fixed all known bugs with achievements
fixed problem with cursor after last game update
fixed various tablet bugs
fixed game crashing after doubleclick at loading button
fixed various performance and graphical issues in Dinosaur Canyon
fixed issues with loading/unloading crates onto a forklift
fixed rock sound issue
fixed player sliding on a slope
fixed issue with fog not appearing
fixed bugged stone outline
fixed cleaning brush offset
fixed terrain issues in Grizzlies East Mountain
fixed overlapping paintings in the museum
fixed bugged camera movement on the exposition display
fixed scale of some wall and exposition display materials
fixed Gorgosaurus poses position above ground
fixed various issues with bone cleaning stations
fixed issue with closing door at second garage scene
fixed bug with no xp points for transporting fossils
fixed pump raft froze after fuel runs out
fixed various issues with expedition summary UI
fixed white margins at 3840 x 1080 resolution at the main menu scene
fixed issue with being unable to hide pump handle when being close to objects
fixed bones hanging in the air after extracting them from the rock
fixed green car's hit sound playing too often
fixed receiving double points by putting objects in both exhibition rooms
fixed blank cover for the autosave when sending crates
fixed wrong position of geiger counter on tool customization station
fixed medium crates not appearing before being sent to the museum
fixed issues blocking the placement of images on walls
fixed issue with not saving dinosaur's head on the drawing
fixed the rotation of the truck's fuel filler flap
fixed incorrect LMB key behavior
fixed issue with fossil inventory not refreshing when adding bone sets
added missing translations in dinosaur skin customization menu
added missing description to the prestige roadmap
added missing notification after delivering crates to the museum by drone
fixed radial menu not closing after exiting game menu
fixed issue with softlocking tablet
removed incorrect message about unloading empty crates when we have only crates with fossils on the truck
[PL, PT] added translation to the "museum workshop" board
[DE] missing letter in the expedition summary panel
and much more!
Changed path for saving screenshots from the drone to:
C:\Users\%USERNAME%\AppData\LocalLow\PyramidGames\Dinosaur Fossil Hunter\Screenshots
Steam DINOS vs. ROBOTS
Steam DINOS vs. ROBOTS festival has just begun and it so happens that Dinosaur Fossil Hunter fits it perfectly (obviously!).
To celebrate the festival and the major update release, we’re thrilled to announce that Dinosaur Fossil Hunter and its DLCs - Raptor and Designer - are now on sale! Don’t hesitate and purchase them with -50% discount if you don’t have them all yet (the v2.5 also includes a new content for DLCs ;)).
And if you feel like you'd like to try something other than digging dinosaurs fossils - check the Rover Mechanic Simulator and its DLC Perseverance which is on sale now, too!
https://store.steampowered.com/app/864680/Rover_Mechanic_Simulator/
https://store.steampowered.com/app/1512110/Rover_Mechanic_Simulator__Perseverance_Rover_DLC/
Occupy Mars is now -25% off as well!
https://store.steampowered.com/app/758690/Occupy_Mars_The_Game/
[h4]Remember that there are also 30 bundles available with Dinosaur Fossil Hunter![/h4]
And that’s it! We have no secrets to hide, now you know all of the news!
We’re constantly following our social media and community channels to make sure we won’t miss any feedback and reports from you! For those who haven’t had a chance to play the version 2.5 yet, we would be very pleased to hear back from you. Your opinion matters as this way we can refine the game and improve it to address your expectations.
Contact us via our Social media!
Steam post image Steam post image Steam post image Steam post image
If you reached this point of the devlog - thank you for your time and see you soon!
Yours, Dinosaur Fossil Hunter team
Source
Changelog.gg summarizes and formats this update. How we read updates.
