Greetings! Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced.
Full notes
Full Dinocide update
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What changed
2 fixes1 addition1 change0 removals
Gameplay
Fixes
Performance
addedGreetings! Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced. To be specific:
fixedFixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
fixedFixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
changedA few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)
Dinocide changes
addedGreetings! Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced. To be specific:
fixedFixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
fixedFixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
changedA few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)
Greetings! Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced. To be specific:
Fixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
Fixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
A few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)