In this update3
Full notes
Full Dino Slug update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Dino Slug changes
New Achievements & Difficulty Scaling
First of all thank you for 10 Reviews! And all so Positive!!! Dino Slug now has a Rating on Steam (Hurray :D)
Today’s patch introduces new difficulty scaling options:
Available after defeating any boss
Increase or decrease difficulty using new statues in the hub
Clear higher difficulties to unlock the Sniper, Nail Gun, and Super Shotgun in the Hub as starting weapons
Higher difficulties reward more permanent currency
Endless Mode now slightly increases enemy difficulty each level after defeating a boss
New Achievements
Added 7 new achievements waiting to be unlocked
What comes next?
New enemies and new items are on the way.
On that note: Why should only enemies be able to burn?
Let us know what you think in the comments! The Dino Slug team
Source
Changelog.gg summarizes and formats this update. How we read updates.
