Update history
Latest Dino Scourge updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Dino Scourge
Patch 0.1.12 Released!
Changes: Fixed a critical bug in higher levels where it was possible for ships to become invulnerable
Announcement1 changeFix - Dino Scourge
Patch 0.1.11 Released!
Apologies for the second patch in 1 day. Patch Notes 0.1.11: Minor improvements to the homing missiles scanning Attempt #2 at fixing the endless loading screen.
Patch notes - Dino Scourge
0.1.10 Released!
Patch notes 0.1.10 - Fixed a bug where items higher than level 999 couldn't be equipped. - Homing projectiles now perform their checks every 0.075 seconds instead of every 0.1 seocnds. - Seeker item attachment base turn…
Store1 changeFix - Dino Scourge
0.1.9 Released!
Special thanks for z1error for motivating me to address some issues within the game 0.1.9 Patch notes: Reduced the rate at which minions are spawned from the mini-carriers (Mother Triceratops) by 50% Fixed issue with kn…
Patch notes1 changeFixPerformance - Dino Scourge
0.1.8 Released!
Updates are going a bit slower than I expected. 0.1.8 addresses the following bugs: - Asteroids inside asteroid missions now always explode on zero hp - Homing missiles now recalculate their orientation 10 times a secon…
Announcement - Dino Scourge
0.1.8 Released!
Updates are going a bit slower than I expected. 0.1.8 addresses the following bugs: - Asteroids inside asteroid missions now always explode on zero hp - Homing missiles now recalculate their orientation 10 times a secon…
Announcement - Dino Scourge
Server item patch
The first Win of the day will now grant additional 15 items instead of 5 items. (Decided more items would be nicer for players)
Store1 change - Dino Scourge
Server item patch
The first Win of the day will now grant additional 15 items instead of 5 items. (Decided more items would be nicer for players)
Store1 change - Dino Scourge
0.1.7 Released!
Apologies for the long delay between updates, I've been taking in some of the feedback and I've decided to try and change the damage types a bit more. Basically now: Kinetic damage deals extra damage to hull. Heat damag…
Announcement1 changeFixMaps - Dino Scourge
0.1.7 Released!
Apologies for the long delay between updates, I've been taking in some of the feedback and I've decided to try and change the damage types a bit more. Basically now: Kinetic damage deals extra damage to hull. Heat damag…
Announcement1 changeFixMaps - Dino Scourge
Server Stability patch
I've made a patch to the Dinoscourge server stability so it will automatically restart in the event of a server outage (which has happened a few times in the past month). It now has an automated restart ability, (trigge…
Announcement1 changeServer - Dino Scourge
Server Stability patch
I've made a patch to the Dinoscourge server stability so it will automatically restart in the event of a server outage (which has happened a few times in the past month). It now has an automated restart ability, (trigge…
Announcement1 changeServer - Dino Scourge
0.1.6 Released!
Some fixes to the hangar menu and some gfx improvements with this patch. Next patch I plan to have some help pages / tutorials for each screen to guide new users on how to use the screens. Or perhaps help existing users…
Announcement1 changeFixMaps - Dino Scourge
0.1.6 Released!
Some fixes to the hangar menu and some gfx improvements with this patch. Next patch I plan to have some help pages / tutorials for each screen to guide new users on how to use the screens. Or perhaps help existing users…
Announcement1 changeFixMaps - Dino Scourge
0.1.5 Released!
Changes to display with very few gameplay changes. Gameplay fixes: Mobile force field will no longer cause the player ship to take damage from projectiles hitting it. Fixes/Changes: plasma ball brightness reduced furthe…
Announcement1 changeFixBalance - Dino Scourge
0.1.5 Released!
Changes to display with very few gameplay changes. Gameplay fixes: Mobile force field will no longer cause the player ship to take damage from projectiles hitting it. Fixes/Changes: plasma ball brightness reduced furthe…
Announcement1 changeFixBalance
