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Steam News15 May 20261mo ago

Dino Run 2 Progress Report / Pledge Window Closing Soon

Hello all, We've been hard at work since the Kickstarter campaign "ended", here are some of the fruits of our labor, wrapped up neatly in a progress report video: To summarize: Expanded emotes Multiplayer lobbies Terrai

Full notes

Full Dino Run DX update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all,

What changed

0 fixes2 additions1 change0 removals
  • Maps
  • Gameplay
  • Events
changedTerrain painting
addedPledge Manager (late pledges end, but new backers can still join)
addedWe are now in the Pledge Manager phase, which is the really REAL ending, seriously. I know, it's weird, and we didn't exactly know how it worked before we started it all up. The point is, you can STILL pledge to the campaign as a new backer, get some rewards and access to the current playable builds, but it's only going to be open for a few more weeks.

Dino Run DX changes

changedTerrain painting
addedPledge Manager (late pledges end, but new backers can still join)
addedWe are now in the Pledge Manager phase, which is the really REAL ending, seriously. I know, it's weird, and we didn't exactly know how it worked before we started it all up. The point is, you can STILL pledge to the campaign as a new backer, get some rewards and access to the current playable builds, but it's only going to be open for a few more weeks.

We've been hard at work since the Kickstarter campaign "ended", here are some of the fruits of our labor, wrapped up neatly in a progress report video:

To summarize:

  • Expanded emotes

  • Multiplayer lobbies

  • Terrain painting

  • Level Generation

  • Joints and Welds

All coming to the playable builds relatively soon.

Speaking of playable builds, the window for getting your hands on it is about to close. Click here to check it out:

https://www.kickstarter.com/projects/pixeljam/the-dino-run-2-early-access-campaign

To explain more, a Kickstarter campaign these days has 3 major "phases":

  • Main campaign (usually 30 days)

  • Late Pledges (any number of days after the main)

  • Pledge Manager (late pledges end, but new backers can still join)

We are now in the Pledge Manager phase, which is the really REAL ending, seriously. I know, it's weird, and we didn't exactly know how it worked before we started it all up. The point is, you can STILL pledge to the campaign as a new backer, get some rewards and access to the current playable builds, but it's only going to be open for a few more weeks.

That's all for now, we'll drop more news here as we have it.

  • Miles @ Pixeljam

Source

Steam News / 15 May 2026

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