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Steam News11 March 20242y ago

Patch v5.0.3

I've got some fixes, adjustments, balancing, etc.! Hopefully these tweaks all improve the gameplay experience. There are still a number of things I'm experimenting with, and should be able to release those soon!

Full notes

Full DINO MERCS update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
changedI've got some fixes, adjustments, balancing, etc.! Hopefully these tweaks all improve the gameplay experience. There are still a number of things I'm experimenting with, and should be able to release those soon!
addedSmaller band of effect levels: +3x -2x - Add "none" slot in the middle - Modified damage profiles, but I will likely continue to revisit these - Fixes for Armor Bash & Energy Lash cards - Greatly increase bleeding and toxic gas damage - Increase (double) the effects of all status cards (panicked, dazed, etc.) - Lower all max stats, give characters and enemies lower max defensive stats overall - You now start runs with only 250 supplies to spend - Double cost of removing cards from deck, cost increases by +500 supplies each time to remove a card - Increase the cost of all cards (+250), and fix some card costs that didn't match rarities

I've got some fixes, adjustments, balancing, etc.! Hopefully these tweaks all improve the gameplay experience. There are still a number of things I'm experimenting with, and should be able to release those soon!

  • Smaller band of effect levels: +3x -2x - Add "none" slot in the middle - Modified damage profiles, but I will likely continue to revisit these - Fixes for Armor Bash & Energy Lash cards - Greatly increase bleeding and toxic gas damage - Increase (double) the effects of all status cards (panicked, dazed, etc.) - Lower all max stats, give characters and enemies lower max defensive stats overall - You now start runs with only 250 supplies to spend - Double cost of removing cards from deck, cost increases by +500 supplies each time to remove a card - Increase the cost of all cards (+250), and fix some card costs that didn't match rarities

Source

Steam News / 11 March 2024

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