Full notes
Full DINO MERCS update
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What changed
- Fixes
- Gameplay
- Balance
- UI and audio
DINO MERCS changes
Got a patch for the latest version of DINO MERCS!
Includes these fixes and polishing:
Fixed an issue where some common cards weren't unlocked by default, causing a bug on the unlocks screen.
Fixed an issue where some stat cards were not being included in Simulated Combat, resulting in some cases where card descriptions were not 100% accurate.
Fixed an issue where card descriptions sometimes had wording like "Aim + -12". Now it will be "Aim - 12".
Massively buffed Support card passive effects since max stats are so much higher now.
When you remove a Support card from your deck, the passive effect is now disabled.
Adjusted and balanced the ramping up of Card Slot Effect Levels.
Fixed broken Mecha-Styracosaurus character asset.
Fixed a case of broken art on an enemy card.
Fixed an issue with bonuses to Enemy HP/Shield/Armor not being applied as a run progressed.
Fixed some UI issues with stat modules.
In addition to these things, I have a lot of other bugfixes, polishing, and balance fixes planned! Keep an eye out for more patches coming out soon.
Tim, the dev
Source
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