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Steam News6 October 20232y ago

Patch 4.0.3

New patch out! There were some issues with how stat bars for the player and enemy were being initialized and/or updated at the beginning of combat encounters, leading to occasional situations where cards wouldn't be dra

Full notes

Full DINO MERCS update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Balance
addedNew patch out!
addedThere were some issues with how stat bars for the player and enemy were being initialized and/or updated at the beginning of combat encounters, leading to occasional situations where cards wouldn't be drawn. A few players reported this issue to me, and after this fix, I haven't experienced it again. But, please let me know if it reappears! - Ensure that enemy cards aren't added to the player deck in instances where you might retreat during the enemy turn or the enemy dies during their turn (e.g. bleeding damage). - Some minor UI polish for stat bars
changedNext up, I'm working on a big balance patch that should make playing the game more enjoyable and smoother overall. Thanks everyone for being patient with me as I fix these various issues and work on polishing the game!

DINO MERCS changes

addedNew patch out!
addedThere were some issues with how stat bars for the player and enemy were being initialized and/or updated at the beginning of combat encounters, leading to occasional situations where cards wouldn't be drawn. A few players reported this issue to me, and after this fix, I haven't experienced it again. But, please let me know if it reappears! - Ensure that enemy cards aren't added to the player deck in instances where you might retreat during the enemy turn or the enemy dies during their turn (e.g. bleeding damage). - Some minor UI polish for stat bars
changedNext up, I'm working on a big balance patch that should make playing the game more enjoyable and smoother overall. Thanks everyone for being patient with me as I fix these various issues and work on polishing the game!

New patch out!

  • There were some issues with how stat bars for the player and enemy were being initialized and/or updated at the beginning of combat encounters, leading to occasional situations where cards wouldn't be drawn. A few players reported this issue to me, and after this fix, I haven't experienced it again. But, please let me know if it reappears! - Ensure that enemy cards aren't added to the player deck in instances where you might retreat during the enemy turn or the enemy dies during their turn (e.g. bleeding damage). - Some minor UI polish for stat bars

Next up, I'm working on a big balance patch that should make playing the game more enjoyable and smoother overall. Thanks everyone for being patient with me as I fix these various issues and work on polishing the game!

-Tim (the dev)

Source

Steam News / 6 October 2023

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