Full notes
Full Dimraeth update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, Phillip here, Game Director on Dimraeth. I wanted to give you an overall summary of what to expect with this playtest.
What changed
- Events
- Gameplay
Dimraeth changes
Content: You can expect between 2 and 5 hours of content in this playtest, including main quests, side quests, and repeatable deeds/events.
Races & Classes: There are 2 races and 2 classes available in this playtest. You can mix and match these to try different archetypes with different skill trees.
Races: Human & Minotaur
Classes: Brawler & Magician
Placeholder VFX: Many of our spells are still using placeholder VFX, so if some spells look lower quality than others, that’s why. We wanted to give you access to all the spells we’ve built, even if some visuals are still a work in progress.
NPC Reputation & Romance: Right now there are no NPC romance questlines or payoffs. The current content introduces many of the characters, but there isn’t enough content yet to reach conclusions or payoffs.
Building & Farming: Only the basics of the building and farming systems have been implemented, along with a small set of buildable items and farming seeds.
Multiplayer
Both single-player and multiplayer are fully functional. This is a co-op ARPG, not an MMO, we recommend 1–4 players for the best experience, but you can play with up to 8 or higher if you wish.
Bug Reporting
To report bugs, please post in the #bug-reports forum. If you see an existing thread for your issue, reply there to confirm you’re also experiencing it.
Feedback Survey: If you want to share in-depth feedback beyond Discord chat, fill out our feedback form here: https://forms.gle/esftZXeCoKp4EyCHA If you have any deep questions about the game design or our intentions. I will be answering questions throughout the weekend.
DISCORD
Source
Changelog.gg summarizes and formats this update. How we read updates.
