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Steam News21 March 20179y ago

v2.0 - Arcade Mode + Forward Shader

Version 2 brings lots of improvements to Dimensional. Arcade Mode We all love to demo VR to friends, but how do you show them the best bits of a 3 - 6 hour game?

Full notes

Full Dimensional update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Events
  • Performance
changedVersion 2 brings lots of improvements to Dimensional.
addedArcade ModeWe all love to demo VR to friends, but how do you show them the best bits of a 3 - 6 hour game? Arcade Mode allows you to quickly browse through all the challenges in Dimensional and just play the bits you love. Tag your favourite challenges in the menu to build a playlist for your friends to try. Challenges are split in to four categories in the menus: Tutorials - challenges that familiarise new players with the controls. Experiences - focused on movement and unique moments that most players can cope with. Puzzles - use Digby to interact and figure out how to progress. Mini games - Lasers, Blocks, Halloween and Run The Gauntlet. When playing the Tutorials, Experiences and Puzzles the goal is always to reach the arrow that's visible at all times.
addedUE4.15 upgradeThe Forward Shader is now used to enable better performance and means MSAA can be used for clearer graphics.
addedOther changesSkip ahead - if you get stuck on a level, bring up the menu and choose to skip ahead to the next challenge. You'll get a grade F for the level but it means you can experience all of the game as intended. Gamepad fix - a workaround has been implemented for gamepads that return incorrect trigger values. Hide the floor grid - although not recommended, you can optionally hide the floor grid if you feel it brakes the immersion. Run the Gauntlet - it's supposed to be hard but I've made it a little less punishing. Lighting - some areas have been brightened up, limbo is now blue rather than black and death doesn't feel quite so horrific. + numerous other fixes. I hope you enjoy the new features. There are some big changes here so please let me know if you hit any problems.

Version 2 brings lots of improvements to Dimensional.

Arcade Mode

We all love to demo VR to friends, but how do you show them the best bits of a 3 - 6 hour game? Arcade Mode allows you to quickly browse through all the challenges in Dimensional and just play the bits you love. Tag your favourite challenges in the menu to build a playlist for your friends to try. Challenges are split in to four categories in the menus: Tutorials - challenges that familiarise new players with the controls. Experiences - focused on movement and unique moments that most players can cope with. Puzzles - use Digby to interact and figure out how to progress. Mini games - Lasers, Blocks, Halloween and Run The Gauntlet. When playing the Tutorials, Experiences and Puzzles the goal is always to reach the arrow that's visible at all times.

UE4.15 upgrade

The Forward Shader is now used to enable better performance and means MSAA can be used for clearer graphics.

Other changes

Skip ahead - if you get stuck on a level, bring up the menu and choose to skip ahead to the next challenge. You'll get a grade F for the level but it means you can experience all of the game as intended. Gamepad fix - a workaround has been implemented for gamepads that return incorrect trigger values. Hide the floor grid - although not recommended, you can optionally hide the floor grid if you feel it brakes the immersion. Run the Gauntlet - it's supposed to be hard but I've made it a little less punishing. Lighting - some areas have been brightened up, limbo is now blue rather than black and death doesn't feel quite so horrific. + numerous other fixes. I hope you enjoy the new features. There are some big changes here so please let me know if you hit any problems.

Source

Steam News / 21 March 2017

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