In this update1
Full notes
Full Diluvian Ultra update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Everyone, We are happy to announce that thanks to your feedback, we have been able to prepare a second patch for Diluvian Ultra Chapter One, bringing a lot of fixes, but also tweaks and improvement. Please, sharing your thoughts and reporting issues here on Steam or join our Discord server where you can chat with us directly - you make it possible for us to improve the game as much as we can, and we are extremely grateful for that!
What changed
- Server
- Performance
- Gameplay
- UI and audio
- Balance
- Fixes
Diluvian Ultra changes
- Elitesweapon
And if you're enjoying Diluvian Ultra Chapter One, we would be incredibly happy if you wrote a review of it here on Steam, it really does help a lot!
Full changelog:
Input bindings now save correctly
Hub level performance improvements
Added gamma slider
Added small enemy encounter before talking to Roxanna
Added energy explosion effect to octodrones
Added blinking button to weapon upgrade screen tutorial
Added dialogue history display order option
Chaingun projectile hit splash improved
Removed flash on bells and forks when used
Bells and forks no longer display text once used
Minor blood rebalance for C01L04
Medium slimes now spawn 2 small slimes if armor is not broken
Reduced blue drone explosion effect count
Reduced brightness of death pit red screen flash
Fixed weapon wheel freezing for some players
Fixed waystone not removing powerups
Fixed elites being launched back when hitting their shield
Fixed varangian guard soft lock on death when jump smashing in phase 2
Fixed new game plus causing issues with level select
Fixed level select randomly greying out levels that are complete
Fixed gunship boss starting after loading the level and improved saving with it
Tutorial text fixes
Fixed poisoned water load issue
Fixed grenades passing through machine doors
Fixed an issue with elevators getting stuck when spamming switches
Texture fixes in C01L04
Fixed several mesh issues with steps in C01L04
Fixed a secret not working in C01L05
Fixed players getting stuck under stairs in C01L05
Fixed some visual door issues in C01L06
Fixed a hole in Myrmidonicus
Source
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