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Steam News16 August 202510mo ago

1.0.1 First Day Patch Notes

Gameplay: Rats are fully functional now and will chase Dillo to stop him from beating forts Save System improved Save system is fully implemented: Compatible for all levels (Dillo Pad, Farmland, Rat Kingdom, Cave Fort,

Full notes

Full Dillo's Dilemma update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
changedGameplay:Rats are fully functional now and will chase Dillo to stop him from beating forts
changedGameplay:Save System improved
fixedBug Fixes:Fixed a bug where starting a new game with the menu while another game is running would cause you to respawn at the last respawn point of the level
fixedBug Fixes:Fixed an issue where saving inside a respawn point would lead to problems and messy behavior when loading the saved game
addedBug Fixes:Auto-Save calls are added to Respawn Points, on level start, and at the end of forts

Gameplay:

  • Rats are fully functional now and will chase Dillo to stop him from beating forts

  • Save System improved

Save system is fully implemented:

  • Compatible for all levels (Dillo Pad, Farmland, Rat Kingdom, Cave Fort, Rat King Fight )

  • Dialogues/Dialogue Sequencers

  • Destructibles

  • Ratkingdom stuff (bells, bellsystem, belltowerTrigger, pingajar),

  • Key Saves

  • Gates Saves

  • Respawn Points

Bug Fixes:

  • Fixed a bug where starting a new game with the menu while another game is running would cause you to respawn at the last respawn point of the level

  • Fixed an issue where saving inside a respawn point would lead to problems and messy behavior when loading the saved game

  • Auto-Save calls are added to Respawn Points, on level start, and at the end of forts

Source

Steam News / 16 August 2025

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