Full notes
Full DigDigDrill update
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Repeated intro
Hello! I've noticed that the recently implemented Charm system isn't quite delivering the gameplay experience I aimed for. Specifically, in the puzzle system:
What changed
- Gameplay
DigDigDrill changes
Many accessories can't be fully set.
Sometimes, the effect tiles can't be filled.
To reduce Max Energy, you need to fill red tiles.
To address these issues, I'm planning to adjust the puzzle mechanism while keeping the Charms themselves unchanged!
I will keep updating DigDigDrill, so please look forward to it!
Source
Changelog.gg summarizes and formats this update. How we read updates.
