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Steam News23 October 20241y ago

Launch & 1.3.1 Patch Notes!

THE DAY HAS COME! I can't believe it, but release day has finally come! I hope you all enjoy Digbeat and don't encounter too many bugs! v.1.3.1 Patch Notes Unfortunately, the Mac build has been removed for now.

In this update1

Full notes

Full Digbeat: Godot Deeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes1 removal
  • Gameplay
  • UI and audio
removedv.1.3.1 Patch NotesUnfortunately, the Mac build has been removed for now. I had the hope that Godot would just handle the export without issues, but it looks like I won't be able to get a build working without a Mac (which I just don't have access to). Maybe I can circle back to this in the future
addedv.1.3.1 Patch NotesLeaderboards can now be viewed from the settings menu

Digbeat: Godot Deeper changes

removedUnfortunately, the Mac build has been removed for now. I had the hope that Godot would just handle the export without issues, but it looks like I won't be able to get a build working without a Mac (which I just don't have access to). Maybe I can circle back to this in the future
addedLeaderboards can now be viewed from the settings menu

THE DAY HAS COME!

I can't believe it, but release day has finally come! I hope you all enjoy Digbeat and don't encounter too many bugs!

v.1.3.1 Patch Notes

  • Unfortunately, the Mac build has been removed for now. I had the hope that Godot would just handle the export without issues, but it looks like I won't be able to get a build working without a Mac (which I just don't have access to). Maybe I can circle back to this in the future

  • Steam leaderboards are now working!

  • Leaderboards can now be viewed from the settings menu

  • Activation Waves are now a 5x5 to make it a bit more interesting, but this might break the expected behavior of some chunks

  • lots of bug fixing, including one game breaking softlock

What's next?

  • As of now the game is complete!

  • I don't really have further plans for the game right now. I'm not selling it for money, so after I make sure the game runs decently I'll be off to my next project (one that I can hopefully make money off of, lol)

Source

Steam News / 23 October 2024

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