HomeGamesUpdatesPricingMethodology
Steam News18 May 20188y ago

v1.0 release date (July 10th), v0.99 and final price

Finally - and after far too much time in Early Access - the game will be released on July 10th! It has been a long journey, but thanks to your incredible support it was a dream come true for me as an indie developer.

Full notes

Full Dig or Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Compatibility
addedFinally - and after far too much time in Early Access - the game will be released on July 10th ! It has been a long journey, but thanks to your incredible support it was a dream come true for me as an indie developer. In order to test the game as best as possible before the release date, I'll push next week a v0.99 version. This version will be the same as the one currently in the beta branch, but without the big new v1.0 content (3 new game modes, hazardous environment option, and new musics) that I'll keep for the official release date. But it will have all the little improvements and bug fixes done since the v0.35 (and there are a lot!), and technically it will be the same code as the beta, which will help me a lot to fix any big issue before the release, and do the remaining improvements to the game. As planned since the v0.06, the final price will be increased to $12 (now $10). But in order to be able to create a launch sale of -10% (as Steam requires at least one month between a price increase and a sale), I'll set this final price before the release, when I release this v0.99 next week. This will also help me to avoid confusion while communicating about the release, as the final price will be already set.
changedIn short : around May 24th, the price will be increased to $12. So, if you think about buying the game, I suggest you to either buy it now, or to wait for the v1.0 release on July 10th to enjoy the launch sale.Of course during that time you'll still be able to play the full v1.0 current content by activating the public beta branch.

Dig or Die changes

addedFinally - and after far too much time in Early Access - the game will be released on July 10th ! It has been a long journey, but thanks to your incredible support it was a dream come true for me as an indie developer. In order to test the game as best as possible before the release date, I'll push next week a v0.99 version. This version will be the same as the one currently in the beta branch, but without the big new v1.0 content (3 new game modes, hazardous environment option, and new musics) that I'll keep for the official release date. But it will have all the little improvements and bug fixes done since the v0.35 (and there are a lot!), and technically it will be the same code as the beta, which will help me a lot to fix any big issue before the release, and do the remaining improvements to the game. As planned since the v0.06, the final price will be increased to $12 (now $10). But in order to be able to create a launch sale of -10% (as Steam requires at least one month between a price increase and a sale), I'll set this final price before the release, when I release this v0.99 next week. This will also help me to avoid confusion while communicating about the release, as the final price will be already set.
changedOf course during that time you'll still be able to play the full v1.0 current content by activating the public beta branch.

Finally - and after far too much time in Early Access - the game will be released on July 10th! It has been a long journey, but thanks to your incredible support it was a dream come true for me as an indie developer. In order to test the game as best as possible before the release date, I'll push next week a v0.99 version. This version will be the same as the one currently in the beta branch, but without the big new v1.0 content (3 new game modes, hazardous environment option, and new musics) that I'll keep for the official release date. But it will have all the little improvements and bug fixes done since the v0.35 (and there are a lot!), and technically it will be the same code as the beta, which will help me a lot to fix any big issue before the release, and do the remaining improvements to the game. As planned since the v0.06, the final price will be increased to $12 (now $10). But in order to be able to create a launch sale of -10% (as Steam requires at least one month between a price increase and a sale), I'll set this final price before the release, when I release this v0.99 next week. This will also help me to avoid confusion while communicating about the release, as the final price will be already set.

In short: around May 24th, the price will be increased to $12. So, if you think about buying the game, I suggest you to either buy it now, or to wait for the v1.0 release on July 10th to enjoy the launch sale.

Of course during that time you'll still be able to play the full v1.0 current content by activating the public beta branch.

Source

Steam News / 18 May 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.