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Steam News14 March 20188y ago

v1.0 progress : Under The Sea

Sky World being finished, i'm now working on the Under The Sea mode: You'll start in a cavern located under a huge ocean. As you can see in the second picture, the ocean will be ~330 block deep!

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addedSky World being finished, i'm now working on the Under The Sea mode: You'll start in a cavern located under a huge ocean. As you can see in the second picture, the ocean will be ~330 block deep! If you like playing with water physics, I think you should enjoy this one. Contrary to the Sky World mode, this mode doesn't have too much randomness, I tried to design an interesting progression and discovering of the world. So in order to preserve the gaming experience, i'll wait for it to be complete before adding it to the beta branch. That shouldn't be long now, as the world is almost complete. I just have to define the monsters/bosses locations and add a few surprises...

Dig or Die changes

addedSky World being finished, i'm now working on the Under The Sea mode: You'll start in a cavern located under a huge ocean. As you can see in the second picture, the ocean will be ~330 block deep! If you like playing with water physics, I think you should enjoy this one. Contrary to the Sky World mode, this mode doesn't have too much randomness, I tried to design an interesting progression and discovering of the world. So in order to preserve the gaming experience, i'll wait for it to be complete before adding it to the beta branch. That shouldn't be long now, as the world is almost complete. I just have to define the monsters/bosses locations and add a few surprises...

Sky World being finished, i'm now working on the Under The Sea mode: You'll start in a cavern located under a huge ocean. As you can see in the second picture, the ocean will be ~330 block deep! If you like playing with water physics, I think you should enjoy this one. Contrary to the Sky World mode, this mode doesn't have too much randomness, I tried to design an interesting progression and discovering of the world. So in order to preserve the gaming experience, i'll wait for it to be complete before adding it to the beta branch. That shouldn't be long now, as the world is almost complete. I just have to define the monsters/bosses locations and add a few surprises...

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Steam News / 14 March 2018

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