Update log
Full Diecast update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello high rollers!
Extracted changes
- Gameplay
- UI and audio
- Events
I've been busy working on this update over the past month and a half. Really really liking where it is going! Below you can see all the new content/changes in this build. There will be new bugs and glitches, so please report any that you see with the in-game form or on the Discord. Now, let's dive in!
Visuals
Dice sorting has been added! This was a much requested feature to help make the game more readable.
Dice and pin abilities have been reworded to be more consistent in gameplay terminology used.
- CosmeticReworked UISmall changes have been made throughout the game.
Gameplay
Rebalanced Difficulty - The game has a slightly larger scaling for all difficulties across the board. The beginning should feel fairly easy, but around Sector 4 and onwards things may get more challenging.
Shop Rarities - Dice in the shop now spawn on a percent scale (see below)
Common Shop: Common 50%, Uncommon 28%, Rare 15%, Legendary 5%, Exotic 2%
Uncommon Shop: Common 43%, Uncommon 43%, Rare 7%, Legendary 5%, Exotic 2%
Rare Shop: Common 40%, Uncommon 18%, Rare 35%, Legendary 5%, Exotic 2%
Dice
Reworked Dice
- Party PopperAdded "Exhaust" effect (can only activate once per hand), removed abilities from faces 3 and 4
- FIreworksAdded "Exhaust" effect (can only activate once per hand)
D10: Face values are now 1-10
New Dice
Junk
Pom Pom
Large Pom Pom
Shiny Pom Pom
SECRET penny (shh...)
Nickel
Dime
Quarter
Half Dollar
Double A Battery
Triple A Battery
Old Coupon
Old Receipt
Elemental
Stasis
Limit Break O
Limit Break X
Limit Break C
Limit Break U
Number
Another One
Stock Die
Reworked Pins
Bank Vault (nerf): Add half your CASH as POINTS to HAND
Dice Bags
Traditional: Renamed "Default" bag
100: Star each run with 100 rolls. Rolls do not refresh each hand.
Replaced "Second Chance" boss reward with "Reroll Refresh," giving +5 to total rolls
Bug Fixes
Den of Snakes pin could unlock when clicking unscorable hands
Added a wiggle effect to usable pins to remind players they can be, well, used
Added a "🚫" sign to debuffed dice so you don't have to hover over them to see
Reworded boss text from "can't be scored" to "can't be selected" to better explain how it works 😉
There are countless other small fixes and bugs I didn't record. Have fun, and enjoy the playtest! Please reach out in the Discord (or hang out) if you have any and all feedback. Would love to hear your thoughts personally! Happy rolling,
sofamire
Source
