In this update10
Full notes
Full Diebrary update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Performance
- Balance
- UI and audio
- Fixes
Diebrary changes
Hello Diebrarians!
Massive shout out to those who have tried our demo prior the Next Fest and gave us feedback - we're now BACK with a PATCH that will make everyone's experience even better!
Now go PLAY some Diebrary! Wishlist it! Spread the word!
Diebrary Patch 0.9.1: Steam Demo
Features
:steam: STEAM SUPPORT! Our demo is now playable on Steam! :steam:
Added many common Steam features:
Fullscreen, windowed, and borderless fullscreen
Resolution support, including reworking many screens to work at lower resolution
More keybindings to navigate menus
Added controller support! We're still working on improving this, so we'd love to hear your feedback! https://discord.gg/62tHysxjny
Added our splash screen
Visual enhancements, like godrays, screen effects, animations, PFX, and more!
Performance improvements, especially on chapter 10
stories
Gameplay
Upgrades
Poisonous Concoction [:recycle: Rework]: Now spreads poison to nearby targets
- PierceRemoved damage penalty
- Chaining AttackRemoved damage penalty
Rapid Deployment: Now grants reload speed to everything, not just your character's skill
Only A Spark: Ignite chance buffed
Dry Heat: Ignite chance buffed
Poison-Coated Weapons: Poison chance buffed
Dripping With Venom: Poison chance buffed
Kill Trigger: Now requires 150 kills to trigger the (now bigger) explosion, and fires a random secondary weapon instead of *all* secondary weapons
Boss Upgrades
- Broken Heart Weeps OpenDamage taken reduced, max hearts buffed to +3
I'd Rather Be Rich: Now makes you much richer
Joker's Wild: Adds luckiness to upgrades
- Master of ElementsAilment potency buffed, damage penalty reduced
- Faster Than BeforeAttack rate buffed, damage penalty reduced
Weapons
Spear [:recycle: Rework]: Base damage massively buffed, and most upgrades that granted damage now grant base damage, which stacks better with other damage% upgrades
Spear upgrades that were buffed: Better Grips, Whirling Dervish Style, Stalwart Soldier Style, Naginata Mastery, and all three Evolutions: Dragon Naginata, Saint's Spear, Grand Pike
- BoomerangCatch 'Em All [:recycle: Rework]: Now grants huge attack size, and buff power increased substantially
Boomerang: Outback Boomerang: Massively buffed swirling damage, and grants a bonus projectile
- BoomerangAngular Momentum: Swirl radius slightly decreased to feel better and strike the same enemy more often, now has a large damage bonus
Boomerang: Hard Knocks: Now grants base damage
Boomerang: Evolve: Outback Ringer: Now grants a second orbiting boomerang
Wand: Lightning Always Strikes Twice [:recycle: Rework]: Now triggers on Wand kills and more often on Wand shots, but less often on other weapon damage
Wand: Noxious Leak: Ammo buffed, base damage of pool buffed, and pool now grows much faster
Wand: Mark Aim Fire: Now grants massive Doom potency
Wand: Evolve: Strategic Striker: Damage buffed
Wand: Gatling Sorceries: Reload speed massively buffed
Crossbow: Charge speed buffed
Acid Bottles: Soaking It In: Now grants bonus damage, and less attack rate
Nikola's Scope: Now fires slightly slower, but hits much harder
- Nikola's ScopeAccelerated Technology: Attack rate reduced
BEES: Base speed buffed, pause after spawning shortened
BEES: Absolute Units: Now has a Pierce multiplier
BEES: Attack of the Killer Wasps: Poison potency buffed
BEES: Bees Forever: Pierce multiplier buffed
BEES: Weight Training: Now grants a bunch of pierce
- BEESCHONKERS: Bee size slightly reduced, but still chonky
Characters
Barbarian
Aura: Range buffed
Ranger
Trap: Slowing area buffed
Ranger's Mark: Damaging Mark: The mark will now immediately jump to another target when the current target dies
Cone Dog
All Cone Dog upgrades: Will now roll more frequently
Frenetic Activity: Now increases Thorn damage
Spiney: Thorns now travel further
Natural Defense: Thorns now chill
Pets
Massive buffs to the cooldown of Shiny (crystal pet), Lil' Ninja (cat pet), Rot Son (poison pet), and Bucky (unicorn pet)
Other Stuff
Boss health increased for all acts
Hearts now fade away after 60 seconds
Improved the glossary (tooltip) text for damage-over-time, explaining their mechanics better
Made a few hectic "choreograph" Plot Twists a little bit easier (these are the ones where enemies spawn in silly patterns)
Bug Fixes
There were over 150 bugs fixed from the web version of the game, so we'll detail some of the most important ones:
Fixed issues with Spear's hitbox, especially the unevolved form
Fixed an issue where Magic Tomes you earned didn't show up until you reloaded the game, or bought a Perk
Fixed several issues with Solo stories not immediately showing their new Plot Twist, or awarding Magic Tomes in some cases
Fixed several issues with Voting indicators for Plot Twists
Fixed a lot of small issues with different Plot Twists, such as Shambling Towers being revived by Twice Dead, or Combat Arena spawning right on your head and trapping you
Fixed many spammy sounds playing simultaneously and getting too loud
Performance improvements to many laggy weapons, upgrades, and PFX
Performance improvements for damage numbers
Source
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