Full notes
Full Die by the Blade update
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Repeated intro
Hey fighters!
What changed
- Gameplay
- Fixes
- Store
- UI and audio
Die by the Blade changes
A new patch has just been released, and here are the notes:
Fixed:
Loading Screen is properly shown in the waiting room if loading started while the pause menu was active - Character skin is no longer reset to the first one in character skin selection when returning back from body part customization - Naginata High Sequence A sometimes does not hit the enemy - Possibility to open pause UI (and leave to the main menu) when loading starts in the waiting room - Overflowing characters in the invite code - Katana Low Sequence B: missing S2 hit when the opponent is turned towards the camera
Changed:
Sequence names in the pause menu are now simply Sequence 1, Sequence 2,... etc.
Added:
New option in Audio Settings to enable/disable all sounds if the game application isn't focused - More combo sequences - sequence widgets (pause menu as well as tutorial) were updated accordingly to reflect this change - Taunts now use specific montage sections instead of simple fade out - Enhanced rating stats (onset rating, last assigned rating, time elapsed since last ranked match)
IMPORTANT NOTES:
Onset Rating: This is your live rating value, which declines as time passes. It is used to calculate your rating after any ranked duel.
Last Assigned Rating: This rating value was calculated at the end of a ranked duel using your Onset Rating. Its value remains unaffected by time once it is sent to the leaderboard.
Keep up the great job fighters! See you on Discord!
Source
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