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Steam News27 May 20224y ago

Character Breakdown: Who Should You Play?

Greetings Gamers! The classic scenario we always face when we start a new game with multiple playable characters, is which character do we play?

In this update3

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Full Die After Sunset update

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Greetings Gamers!

What changed

0 fixes2 additions5 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
addedThe classic scenario we always face when we start a new game with multiple playable characters, is which character do we play? We need to weigh up our play style and what suits this best and also the particular strengths of each player too.
changedAprilFirst off, we have our original hero, April. Her character build is very good for beginners and starting out playing Die After Sunset. She has good manoeuvrability including a great dodging ability in which she rolls away from danger. This can also help you travel around the map a lot faster as well if you use in conjunction with the dashing.
changedAprilApril has the basic gun, which is again, a great weapon to ease you into things and figuring out the aiming. You can upgrade this during your runs with mission rewards or alternatively you can progress on the meta-map outside of your runs on the start menu. The other weapon April can wield is a shotgun which is much more powerful and can destroy murkors with one shot.
addedRidoNext up for selection, we have our second rogue hero , Rido. He appears as a new ally to unlock in the game from level 2, treasure island. Rido has a unique backstory and that explains his rather unique appearance as well. Finding himself short on cash, Rido joined the army’s human testing division and ultimately became a mixture of man and robot. After fleeing their facility, he has remained on the run ever since and slap bang in the middle of a war!
changedRidoOne good thing to come from his backstory, however, is his powerful fighting ability . His most advantageous weapon is his machinegun which can pepper any enemy full of holes! This in itself is a big appeal however, Rido also has super-fast and strong robotic legs too! These can give you a super-fast dash and also a powerful swift kick to slam those pesky Murkors. This robotic tech can be upgraded in the start menu once you build up your skills.
changedRidoAs great as Rido sounds though, his manoeuvrability is a lot slower and broken compared to April due to his oddly shaped robotic legs. Arguably however he does make up for this with the super strong leg abilities, but they do have cool downs to be careful of! Rido would suit a combative attack focused gamer.

Die After Sunset changes

  • Roguehero
addedThe classic scenario we always face when we start a new game with multiple playable characters, is which character do we play? We need to weigh up our play style and what suits this best and also the particular strengths of each player too.
changedFirst off, we have our original hero, April. Her character build is very good for beginners and starting out playing Die After Sunset. She has good manoeuvrability including a great dodging ability in which she rolls away from danger. This can also help you travel around the map a lot faster as well if you use in conjunction with the dashing.
changedApril has the basic gun, which is again, a great weapon to ease you into things and figuring out the aiming. You can upgrade this during your runs with mission rewards or alternatively you can progress on the meta-map outside of your runs on the start menu. The other weapon April can wield is a shotgun which is much more powerful and can destroy murkors with one shot.
addedNext up for selection, we have our second rogue hero , Rido. He appears as a new ally to unlock in the game from level 2, treasure island. Rido has a unique backstory and that explains his rather unique appearance as well. Finding himself short on cash, Rido joined the army’s human testing division and ultimately became a mixture of man and robot. After fleeing their facility, he has remained on the run ever since and slap bang in the middle of a war!
changedOne good thing to come from his backstory, however, is his powerful fighting ability . His most advantageous weapon is his machinegun which can pepper any enemy full of holes! This in itself is a big appeal however, Rido also has super-fast and strong robotic legs too! These can give you a super-fast dash and also a powerful swift kick to slam those pesky Murkors. This robotic tech can be upgraded in the start menu once you build up your skills.

The classic scenario we always face when we start a new game with multiple playable characters, is which character do we play? We need to weigh up our play style and what suits this best and also the particular strengths of each player too.

Well, we have put together a little breakdown of each character’s strongest abilities and things to consider when making this difficult decision.

Why should I play:

April

First off, we have our original hero, April. Her character build is very good for beginners and starting out playing Die After Sunset. She has good manoeuvrability including a great dodging ability in which she rolls away from danger. This can also help you travel around the map a lot faster as well if you use in conjunction with the dashing.

April has the basic gun, which is again, a great weapon to ease you into things and figuring out the aiming. You can upgrade this during your runs with mission rewards or alternatively you can progress on the meta-map outside of your runs on the start menu. The other weapon April can wield is a shotgun which is much more powerful and can destroy murkors with one shot.

The only real drawback to April is that she isn’t a particularly exciting character, in that she doesn’t have anything extraordinary about her. But that is the whole idea! She is meant to be an everyday citizen, the normest of the norm, dragged into a battle for Earth by the Murkor Invasion. April will work well with beginners and for all round attack and also defensive gamers.

Rido

Next up for selection, we have our second rogue hero, Rido. He appears as a new ally to unlock in the game from level 2, treasure island. Rido has a unique backstory and that explains his rather unique appearance as well. Finding himself short on cash, Rido joined the army’s human testing division and ultimately became a mixture of man and robot. After fleeing their facility, he has remained on the run ever since and slap bang in the middle of a war!

One good thing to come from his backstory, however, is his powerful fighting ability. His most advantageous weapon is his machinegun which can pepper any enemy full of holes! This in itself is a big appeal however, Rido also has super-fast and strong robotic legs too! These can give you a super-fast dash and also a powerful swift kick to slam those pesky Murkors. This robotic tech can be upgraded in the start menu once you build up your skills.

As great as Rido sounds though, his manoeuvrability is a lot slower and broken compared to April due to his oddly shaped robotic legs. Arguably however he does make up for this with the super strong leg abilities, but they do have cool downs to be careful of! Rido would suit a combative attack focused gamer.

Hune

And last up to consider is Hune. Not much is known about Hune or how she came to be, however what we do know is she was kidnapped by the enemy murkors and supposedly experimented on creating an unstable power.

Despite her stability being in question, she can be a useful asset in the fight against the murkors now. Her unique abilities include teleportation giving her a huge advantage with manoeuvrability. She also floats around the map which gives her another upper

Source

Steam News / 27 May 2022

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