Full notes
Full Dicey Hacker 1999 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
⚙️ Improvements
Added additional new player guidance and tutorials
Adjusted and rebalanced dungeon difficulty
Improved combat turn logic: newly spawned enemies will no longer act immediately after the player’s turn ends
Adjusted the energy gained from energy orbs to 8
Improved the presentation of various combat animations
Non-combat interfaces now support closing with the ESC key
Interactive objects in non-combat scenes now support mouse click interactions
✨ New Features
Added a new batch of core relics
Added new skills and traits to the initial dungeon boss
🛠 Bug Fixes
Fixed several UI issues on mobile interfaces
Fixed an issue where Black Market refresh costs were incorrect
Fixed an issue where dice hover tooltips were displayed in the wrong position on the battle results screen
Fixed an issue where Self-Destruct and Escape effects could still trigger after their owner was defeated
Source
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