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Steam News20 January 20265mo ago

🔔 Version 0.6.0 Update Notes

⚙️ Improvements Added additional new player guidance and tutorials Adjusted and rebalanced dungeon difficulty Improved combat turn logic: newly spawned enemies will no longer act immediately after the player’s turn ends

Full notes

Full Dicey Hacker 1999 update

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What changed

4 fixes3 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
added⚙️ ImprovementsAdded additional new player guidance and tutorials
changed⚙️ ImprovementsAdjusted and rebalanced dungeon difficulty
changed⚙️ ImprovementsImproved combat turn logic : newly spawned enemies will no longer act immediately after the player’s turn ends
changed⚙️ ImprovementsAdjusted the energy gained from energy orbs to 8
changed⚙️ ImprovementsImproved the presentation of various combat animations
added✨ New FeaturesAdded a new batch of core relics

⚙️ Improvements

  • Added additional new player guidance and tutorials

  • Adjusted and rebalanced dungeon difficulty

  • Improved combat turn logic: newly spawned enemies will no longer act immediately after the player’s turn ends

  • Adjusted the energy gained from energy orbs to 8

  • Improved the presentation of various combat animations

  • Non-combat interfaces now support closing with the ESC key

  • Interactive objects in non-combat scenes now support mouse click interactions

✨ New Features

  • Added a new batch of core relics

  • Added new skills and traits to the initial dungeon boss

🛠 Bug Fixes

  • Fixed several UI issues on mobile interfaces

  • Fixed an issue where Black Market refresh costs were incorrect

  • Fixed an issue where dice hover tooltips were displayed in the wrong position on the battle results screen

  • Fixed an issue where Self-Destruct and Escape effects could still trigger after their owner was defeated

Source

Steam News / 20 January 2026

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