Full notes
Full Dicefolk update
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What changed
- Fixes
- Balance
- UI and audio
- Gameplay
Patch Notes 1.0.19
General
Fixed
iridescent Iroid
ability being triggered every turn
Fixed Magic mirror item Spanish description
Fixed Gallinasan not displaying chance stat in its ability description
Fixed Boss dice mentioning “Leader” as the user of the action instead of “Boss” for the following languages: English, French, Spanish, Portuguese, German
Fixed the Traveler NPC giving away locked equipment
Fixed Chimera molt not decreasing INT bonus after being unequipped
Fixed tooltip issue when trying to discard a token with a controller
Delay tooltip display when it’s hiding an action preview
Fixed “Loyal” achievement
Fixed Jabaroga info panel in swamp boss fight
Fixed Debris compendium completion
Fixed run progress loss when updating the game (patches, hotfix)
Balancing
Made the
additional enemy dice of Trial mode
slightly stronger
Made
Salem’s
dice stronger
Made
iridescent Salem’s
ability more powerful
Decreased damage dealt by
Salem (body)
upon fainting
Made wrath rotation die slightly stronger
Changed healing dicelet faces
Decreased Juicy meat STR bonus
Decreased Glowing heart Confusion penalty
Increased Glowing heart Max HP bonus
Decreased Macuahuitl STR and INT bonus
Changed
Trial V negative perk from “Common enemies spawn with Guard” to “Half of the chimeras HP are healed after a boss fight, and they are still revived if needed.”
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Source
Changelog.gg summarizes and formats this update. How we read updates.
