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Steam News3 May 20262mo ago

Echoes - Hotfix 1

Thank you all for your testing and reports of the Echoes update! We hope it's been fun. First Hotfix patch for this release: 1.

Full notes

Full Dice With Death update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Balance
  • Performance
fixedFirst Hotfix patch for this release: 1. Fixed an issue where the player having Merchant's Till playing against a Witch Echo would cause a softlock. 2. Fixed Eternity Death's Health calculation (new variable type requires an additional conversion step before "Math" can happen). 3. Fixed ExecutionersDice and BorrowedTime Dice calculations with the same additional conversion. 4. Added additional Clear for "Echoes" difficulty on return to Main Menu.
fixedUnfortunately this last one will require a reset of the Echoes Leaderboard - 5. Corrected an issue where "Wins" was not being correctly recorded, causing Relic collection of those Echoes games to be incorrect. For us to ensure Build/Opponent stability we have to start from scratch!

Dice With Death changes

fixedFirst Hotfix patch for this release: 1. Fixed an issue where the player having Merchant's Till playing against a Witch Echo would cause a softlock. 2. Fixed Eternity Death's Health calculation (new variable type requires an additional conversion step before "Math" can happen). 3. Fixed ExecutionersDice and BorrowedTime Dice calculations with the same additional conversion. 4. Added additional Clear for "Echoes" difficulty on return to Main Menu.
fixedUnfortunately this last one will require a reset of the Echoes Leaderboard - 5. Corrected an issue where "Wins" was not being correctly recorded, causing Relic collection of those Echoes games to be incorrect. For us to ensure Build/Opponent stability we have to start from scratch!

Thank you all for your testing and reports of the Echoes update! We hope it's been fun.

First Hotfix patch for this release:

  1. Fixed an issue where the player having Merchant's Till playing against a Witch Echo would cause a softlock.
  2. Fixed Eternity Death's Health calculation (new variable type requires an additional conversion step before "Math" can happen).
  3. Fixed ExecutionersDice and BorrowedTime Dice calculations with the same additional conversion.
  4. Added additional Clear for "Echoes" difficulty on return to Main Menu.

Unfortunately this last one will require a reset of the Echoes Leaderboard - 5. Corrected an issue where "Wins" was not being correctly recorded, causing Relic collection of those Echoes games to be incorrect. For us to ensure Build/Opponent stability we have to start from scratch!

Connagh & Joel Sea Glass Games

Source

Steam News / 3 May 2026

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