In this update3
Full notes
Full Dice Player One update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, thank you very much for your support and feedback. Below are the contents of this update.
What changed
- Events
- Fixes
- Gameplay
- Performance
Dice Player One changes
New Content
- Random Adaptation Dice SetInitial dice, all effects of the dice set are random! Each time is a brand new beginning! Under this dice set rule, challenge your understanding of "Dice Player One" and create infinite possibilities!
BUG Fixes
Fixed the issue of abnormal stacking of heavy sword multipliers.
Fixed the issue of sword energy having a probability of residual effect under cloud protection.
Modified the mouse swarm resonance to be non-removable like other BOSS resonances to avoid bugs.
Modified the issue where the aging time machine BOSS in Challenge Mode 3 does not increase the harmony fill count.
Text Optimization
Modified some localized translations in English and Japanese, corrected some names, and optimized some skill descriptions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
