Major Content Update (Patch 1.1) - Portal System/New Items/Winter Sale (-30%)
Dear Players, One of our most significant game updates is now live - we are introducing a new Portal system designed to offer more variety and strategic decisions during each combat encounter, plus we have added more th
Full notes
Full Dice Legends update
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What changed
8 fixes5 additions1 change0 removals
Gameplay
Maps
Fixes
UI and audio
addedOne of our most significant game updates is now live - we are introducing a new Portal system designed to offer more variety and strategic decisions during each combat encounter, plus we have added more than a dozen new items to the pool to enable more diverse builds. The game is also part of the Steam Winter Sale -30% until Jan 5th.
changedPortal System Now, when you click on a regular or elite combat encounter on the map, you will see two locked options on the left and right. After you defeat the bosses for the first time in stages 3 and 4, you will be able to choose from more than 20 variants, which can offer greater rewards (if you defeat the more formidable enemy), allow you to sacrifice some HP or GOLD to access a shop, or manipulate items, cards, and stats.
addedWe hope this will add variety while making chapters 1 and 2 faster and less linear.
added2, New Items
addedWe added more than a dozen new items with a focus on supporting more build options + have more stats interactions.
addedThe Game is now -30% As a small independent team, we would really appreciate it if you liked the game enough to leave a Steam review or tell a friend who constantly complains that he has nothing new to play :).
Dice Legends changes
addedOne of our most significant game updates is now live - we are introducing a new Portal system designed to offer more variety and strategic decisions during each combat encounter, plus we have added more than a dozen new items to the pool to enable more diverse builds. The game is also part of the Steam Winter Sale -30% until Jan 5th.
changedPortal System Now, when you click on a regular or elite combat encounter on the map, you will see two locked options on the left and right. After you defeat the bosses for the first time in stages 3 and 4, you will be able to choose from more than 20 variants, which can offer greater rewards (if you defeat the more formidable enemy), allow you to sacrifice some HP or GOLD to access a shop, or manipulate items, cards, and stats.
addedWe hope this will add variety while making chapters 1 and 2 faster and less linear.
added2, New Items
addedWe added more than a dozen new items with a focus on supporting more build options + have more stats interactions.
Dear Players,
One of our most significant game updates is now live - we are introducing a new Portal system designed to offer more variety and strategic decisions during each combat encounter, plus we have added more than a dozen new items to the pool to enable more diverse builds. The game is also part of the Steam Winter Sale -30% until Jan 5th.
Portal System Now, when you click on a regular or elite combat encounter on the map, you will see two locked options on the left and right. After you defeat the bosses for the first time in stages 3 and 4, you will be able to choose from more than 20 variants, which can offer greater rewards (if you defeat the more formidable enemy), allow you to sacrifice some HP or GOLD to access a shop, or manipulate items, cards, and stats.
We hope this will add variety while making chapters 1 and 2 faster and less linear.
2, New Items
We added more than a dozen new items with a focus on supporting more build options + have more stats interactions.
Steam post imageSteam post imageSteam post image
The Game is now -30% As a small independent team, we would really appreciate it if you liked the game enough to leave a Steam review or tell a friend who constantly complains that he has nothing new to play :).
Bug Fixes
Fixed some legacy items
Fixed localization issues where users saw “no translation found”
Fixed a bug where the speed scale could drop to 0
Fixed an issue with save slots
Fixed a bug where a burned card could stay on screen instead of disappearing
Fixed an issue where too many dice could spawn on a level