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Steam News30 July 202629d ago

Skip Effect Fixes

Small patch today :) Mostly to address issues people have been having with the skip side effect, but a few other fixes and tweaks have snuck in too.

Full notes

Full Dice Have No Eyes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • Performance
addedNew Stuff
changedSemi-working fish vs terrain collisions on The Bay (todo other levels)
fixedFixed line about unholy die when smiting an unholy coin
changedCrash fixes for destroyed dice when being triggered to roll
fixedFixed bad text wrapping on Bonanzovaganza
removedClamped graphics displacement amounts so maybe hopefully they don't go nan/infinite. Please let us know if you had "glitched pixels" which are no longer there - or if they're still there.

Dice Have No Eyes changes

addedNew Stuff
changedSemi-working fish vs terrain collisions on The Bay (todo other levels)
fixedFixed line about unholy die when smiting an unholy coin
changedCrash fixes for destroyed dice when being triggered to roll
fixedFixed bad text wrapping on Bonanzovaganza

Small patch today :) Mostly to address issues people have been having with the skip side effect, but a few other fixes and tweaks have snuck in too.

New Stuff

  • Skip is now limited to 6 in a row and happens after dice roll but before other side effects like bust or cracked. Also triggers if you nudge a dice to a skip side. Let us know if you find any more "infinite skip softlock" situations.

  • Semi-working fish vs terrain collisions on The Bay (todo other levels)

  • Made Business Fish cheaper so anyone unlocks it

Tweaks and Bugfixes

  • Fixed line about unholy die when smiting an unholy coin

  • Crash fixes for destroyed dice when being triggered to roll

  • Fixed bad text wrapping on Bonanzovaganza

  • Clamped graphics displacement amounts so maybe hopefully they don't go nan/infinite. Please let us know if you had "glitched pixels" which are no longer there - or if they're still there.

Metrics changes:

  • Error handler now reports crashes if possible

  • More resilient metrics reporting on the backend

... And a bunch of work behind the scenes preparing for next content update :)

Enjoy!

Source

Steam News / 30 July 2026

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