Full notes
Full Dice Have No Eyes update
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What changed
- Gameplay
- Maps
- Fixes
- Performance
Dice Have No Eyes changes
Small patch today :) Mostly to address issues people have been having with the skip side effect, but a few other fixes and tweaks have snuck in too.
New Stuff
Skip is now limited to 6 in a row and happens after dice roll but before other side effects like bust or cracked. Also triggers if you nudge a dice to a skip side. Let us know if you find any more "infinite skip softlock" situations.
Semi-working fish vs terrain collisions on The Bay (todo other levels)
Made Business Fish cheaper so anyone unlocks it
Tweaks and Bugfixes
Fixed line about unholy die when smiting an unholy coin
Crash fixes for destroyed dice when being triggered to roll
Fixed bad text wrapping on Bonanzovaganza
Clamped graphics displacement amounts so maybe hopefully they don't go nan/infinite. Please let us know if you had "glitched pixels" which are no longer there - or if they're still there.
Metrics changes:
Error handler now reports crashes if possible
More resilient metrics reporting on the backend
... And a bunch of work behind the scenes preparing for next content update :)
Enjoy!
Source
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