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Steam News29 July 202616d ago

Bugfix Build 1.0.0.4

Bugfix build 1.0.0.4 is live! Changes: Combat Training no longer awards Dust, and more clearly calls out that Stars and Dust aren't awarded. - Run end messaging for Combat Training made clearer that it's not a real run.

In this update2

Full notes

Full Dice Gun Commando update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes1 removal
  • Gameplay
  • Performance
removedChanges:Combat Training no longer awards Dust, and more clearly calls out that Stars and Dust aren't awarded. - Run end messaging for Combat Training made clearer that it's not a real run.
fixedBugfixes:Fixed Draw not being in the Keywords dictionary. - Fixed inconsistent keyword formatting with Multiplier dice. - Fixed gun mods rendering vertically in Gun Info popover. - Fixed boss kills number being hardcoded in Run Summary's Stars count. - Fixed rarity fudge not resetting between runs. - Fixed Level Up not showing the correct number on multiple levels-up after the first in sequence. - Fixed multiple rendering issues with Level Up -> Equip transitions. - Fixed hold-to-confirm buttons triggering while not on screen (which fixes multiple state break issues with Level Up/Equip). - Fixed wrong gun slot being initially selected on repeat runs. - Fixed Threat Level always progressing when ending run on highest unlocked level; it now only progresses if you win. - Fixed kill bonus not being applied correctly in some cases. - Fixed Equip gun mod slots not being able to focus each other when there's gaps between them. - Fixed Armory not showing new unlocks if loading the app with available unlocks. - Fixed dice and mods not using unlocked items on first run after booting app. - Fixed Run Summary not clearing dice and mod counts between runs. - Fixed damage mods unintentionally only applying to the first bullet. - Fixed rendering gun damage and roll text when number > 10,000. - Fix not being able to use focus nav shortcut on Equip when first mod slot is empty.

Dice Gun Commando changes

removedCombat Training no longer awards Dust, and more clearly calls out that Stars and Dust aren't awarded. - Run end messaging for Combat Training made clearer that it's not a real run.
fixedFixed Draw not being in the Keywords dictionary. - Fixed inconsistent keyword formatting with Multiplier dice. - Fixed gun mods rendering vertically in Gun Info popover. - Fixed boss kills number being hardcoded in Run Summary's Stars count. - Fixed rarity fudge not resetting between runs. - Fixed Level Up not showing the correct number on multiple levels-up after the first in sequence. - Fixed multiple rendering issues with Level Up -> Equip transitions. - Fixed hold-to-confirm buttons triggering while not on screen (which fixes multiple state break issues with Level Up/Equip). - Fixed wrong gun slot being initially selected on repeat runs. - Fixed Threat Level always progressing when ending run on highest unlocked level; it now only progresses if you win. - Fixed kill bonus not being applied correctly in some cases. - Fixed Equip gun mod slots not being able to focus each other when there's gaps between them. - Fixed Armory not showing new unlocks if loading the app with available unlocks. - Fixed dice and mods not using unlocked items on first run after booting app. - Fixed Run Summary not clearing dice and mod counts between runs. - Fixed damage mods unintentionally only applying to the first bullet. - Fixed rendering gun damage and roll text when number > 10,000. - Fix not being able to use focus nav shortcut on Equip when first mod slot is empty.

Bugfix build 1.0.0.4 is live!

Changes:

  • Combat Training no longer awards Dust, and more clearly calls out that Stars and Dust aren't awarded. - Run end messaging for Combat Training made clearer that it's not a real run.

Bugfixes:

  • Fixed Draw not being in the Keywords dictionary. - Fixed inconsistent keyword formatting with Multiplier dice. - Fixed gun mods rendering vertically in Gun Info popover. - Fixed boss kills number being hardcoded in Run Summary's Stars count. - Fixed rarity fudge not resetting between runs. - Fixed Level Up not showing the correct number on multiple levels-up after the first in sequence. - Fixed multiple rendering issues with Level Up -> Equip transitions. - Fixed hold-to-confirm buttons triggering while not on screen (which fixes multiple state break issues with Level Up/Equip). - Fixed wrong gun slot being initially selected on repeat runs. - Fixed Threat Level always progressing when ending run on highest unlocked level; it now only progresses if you win. - Fixed kill bonus not being applied correctly in some cases. - Fixed Equip gun mod slots not being able to focus each other when there's gaps between them. - Fixed Armory not showing new unlocks if loading the app with available unlocks. - Fixed dice and mods not using unlocked items on first run after booting app. - Fixed Run Summary not clearing dice and mod counts between runs. - Fixed damage mods unintentionally only applying to the first bullet. - Fixed rendering gun damage and roll text when number > 10,000. - Fix not being able to use focus nav shortcut on Equip when first mod slot is empty.

Source

Steam News / 29 July 2026

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