In this update6
Full notes
Full Dice & Fold update
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What changed
- Gameplay
- Maps
- Balance
- Fixes
Dice & Fold changes
#2 Promised Free Content Update for Dice & Fold - Estimated additional content: 3 Hours
Hey Heroes!
Dice & Fold has been the biggest hit of our studio by far with over 40,000 copies sold in less than 2 months. As promised, I'm happy to share the new free content update we promised: Endless Mode.
In this update, even though we didn't plan at the start, we also added a new Hero called Warlock.
Endless Mode
This update features a new gameplay mode, where your Hero will keep going deeper into the dungeon after fighting the boss. Every boss fold will increase the level of elite-ness of the monsters you face. Making long-term beneficial item combos are very important if you want to stay alive in this mode.
Endless Mode will be unlocked for a Hero, if you complete it in at least in Easy Mode. And it also features a Steam Achievement, which you can get it by completing the 50th stage with every hero.
New Hero: Warlock
We wanted to make sure to add at least a new hero to play in this free content update. Warlock as a concept fits perfectly with Dice & Fold, and this hero also foreshadows the new mechanic we will use for our future Nemesis Update: Soul.
Soul is a type of hero stat that you acquire by folding enemies. You gain a new Soul by folding a monster card. Soul Mechanic also adds a new dice type: Purple Dice. This can be dropped on your hero's Soul Slot to increase it, just like Gray and Red Dice.
Some heroes, in this case, Warlock skill use Soul to function: Warlock's skill is called Soul Eater, discards all your available souls and Rolls a dice for every 3 souls.
Warlock Hero will especially be fun to play in the Endless mode ;)
New Bosses & Enemies
With the update, Dice & Fold now features 2 additional bosses that you will have to beat. Fallen King & Nuckelavee.
Fallen King, Turn End: Unfolds a random enemy of any rarity Nuckelavee, When a Slot is Completed: Damages you by 15
Additionally, to flatten the difficulty curve, we added some additional monsters to the game for specific monster tiers. These are mostly to balance the game, and hopefully fun to fold.
Stone Knight, Turn End: Gains +2 Damage Gravedigger, Once Folded: Unfolds as Ghoul Solitary Knight, Once Folded: Heals your Hero by 4 Ghoul, Turn End: Gains +1 Damage
Let us know what you think about the new monster art :)
New Items & Trinkets
This update also adds around 20 new items & 5 new trinkets.
You can see the details of these new items in the Codex section of your game. While the items focused on synergic and combo potential for their function, the new trinkets focus on heroes with Shields. Our goal was to balance the difficulty of the shield heroes with the new trinkets.
Bug Fixes
In this update, we solved a crazy amount of bugs and implemented some fallbacks to some issues that we are confident will make the game feel way more polished. We fixed the most common bugs and focused on fixing some niche interactions.
It's a long list of fixes and you can track the bugs that we already solved or currently working on solving in this link:
Shop and Item Bugs:
Source
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