In this update4
Full notes
Full Dice and Daydream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
Dice and Daydream changes
Loot System Changes
Potions and Treasures
Potions and treasures can now be found as loot. Defeating an Elite enemy will now always grant a treasure.
More Loot per Encounter
Encounters can now reward multiple loot items.
Guaranteed: 1 Gem
High chance: 1 Skill
Low chance: 1 Potion
Very low chance: 1 Treasure
This change significantly increases progression speed.
Bug Fixes
Fixed an issue where Ultra Energy stopped charging at 5/6.
Fixed an issue where Aftertaste (Skill) dealt damage even when HP was not full.
Fixed other minor bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
