In this update6
Full notes
Full Dice and Daydream update
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What changed
- Balance
Dice and Daydream changes
New Skills
Hold the Line
Grant yourself 2d8 stacks of Toughness.
If the total roll is 11 or lower, gain 2 stacks of Taunt.
Bull Rush
Deal 1d8 damage to the target for every 22 Max HP.
If this skill defeats an enemy, gain 7 Max HP.
Showdown
Deal 8d6 damage to the target.
If there are no 5 matching dice, gain 4 stacks of Clumsy.
Raise the Stakes
Deal 1d8 damage to the target for every 15 gold.
Once per battle, if at least 4 dice form a straight, gain 8 gold.
Pour
Grant the target ally 2d6 block.
If you have a Pair, gain 2 Ultimate Energy.
Aftertaste
Restore 1d6 HP to all allies for every 8 HP lost.
Excess healing beyond max HP is dealt as damage to a random enemy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
