In this update12
Full notes
Full Dice and Daydream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Dice and Daydream changes
New Gems
Steam post image
Inevitable
Add 1d6 to the skill. This die always rolls a 6.
Toxic Misfortune
Each time a 1 is rolled, apply 3 Poison to a random enemy.
Fortune
If at least four dice show the same value, gain 5 Gold. Triggers at most once per battle.
Chaos Strength
Add 1d8 to the skill. Gain Strength equal to the value rolled on this die. Can trigger up to 3 times per turn.
Reinforce
Add 1d6 to the skill. If the skill has 3 or fewer dice, add another 1d6.
Trade Off
Add 2d4 to the skill. Skill effect −5.
Sacrifice
Rerolling this skill no longer consumes reroll charges. Lose 4 HP each time you reroll.
Chaos Poison
Add 1d8 to the skill. Apply Poison to a random enemy equal to the value rolled on this die. Can trigger up
to 3 times per turn.
Ultimate
Can be inserted into any slot. Convert all dice of the skill to d20.
Spread
Can be inserted into any slot. Add 1d20 to the skill. The skill now targets all valid targets.
Source
Changelog.gg summarizes and formats this update. How we read updates.
