Map System The map has been redesigned in a Monopoly-style format. Before each turn, players roll two dice and choose one to determine how many spaces they move.
Full notes
Full Dice and Daydream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
Maps
Gameplay
changedMap System The map has been redesigned in a Monopoly-style format. Before each turn, players roll two dice and choose one to determine how many spaces they move. The number of stages encountered before reaching the boss has been increased.
addedNew Skills Each character now has two additional skills, allowing for greater flexibility and more diverse team-building strategies.
addedNew Enemies A new enemy, Broccoli, has been added to expand the variety of enemy encounters.
Dice and Daydream changes
changedMap System The map has been redesigned in a Monopoly-style format. Before each turn, players roll two dice and choose one to determine how many spaces they move. The number of stages encountered before reaching the boss has been increased.
addedNew Skills Each character now has two additional skills, allowing for greater flexibility and more diverse team-building strategies.
addedNew Enemies A new enemy, Broccoli, has been added to expand the variety of enemy encounters.
Map System The map has been redesigned in a Monopoly-style format. Before each turn, players roll two dice and choose one to determine how many spaces they move. The number of stages encountered before reaching the boss has been increased.
New Skills Each character now has two additional skills, allowing for greater flexibility and more diverse team-building strategies.
New Enemies A new enemy, Broccoli, has been added to expand the variety of enemy encounters.