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Steam News13 November 20205y ago

Progress Update, achievements art + release timeframe! (13/11/20!)

Howdy, howdy, everyone! I realize that it's been a while! Just for the record, I usually post mini-updates in my Discord server (invite's closed for the moment, should be open again by next devlog!!!

In this update2

Full notes

Full Dialtown: Phone Dating Sim update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Server
  • Gameplay
changedHowdy, howdy, everyone! I realize that it's been a while! Just for the record, I usually post mini-updates in my Discord server (invite's closed for the moment, should be open again by next devlog!!!), but anyhow, this also gives me an opportunity to show everyone exactly where development is right now, so without further ado, the news:
addedAchievements: Yeah! I'm workin' on achievements for Dialtown! Got 10 planned, most tied in with getting the best endings for certain routes 'n' whatnot. Might add one or two more, but... 10 is what's on the cards right now! Also, all of the achievement icons show funky stylized renditions of the characters drawn by the immensely talented Snazzamazing ! Here's a sample of three of 'em, so you can see how cool they look! :>

Dialtown: Phone Dating Sim changes

changedHowdy, howdy, everyone! I realize that it's been a while! Just for the record, I usually post mini-updates in my Discord server (invite's closed for the moment, should be open again by next devlog!!!), but anyhow, this also gives me an opportunity to show everyone exactly where development is right now, so without further ado, the news:
addedAchievements: Yeah! I'm workin' on achievements for Dialtown! Got 10 planned, most tied in with getting the best endings for certain routes 'n' whatnot. Might add one or two more, but... 10 is what's on the cards right now! Also, all of the achievement icons show funky stylized renditions of the characters drawn by the immensely talented Snazzamazing ! Here's a sample of three of 'em, so you can see how cool they look! :>

Howdy, howdy, everyone! I realize that it's been a while! Just for the record, I usually post mini-updates in my Discord server (invite's closed for the moment, should be open again by next devlog!!!), but anyhow, this also gives me an opportunity to show everyone exactly where development is right now, so without further ado, the news:

Achievements: Yeah! I'm workin' on achievements for Dialtown! Got 10 planned, most tied in with getting the best endings for certain routes 'n' whatnot. Might add one or two more, but... 10 is what's on the cards right now! Also, all of the achievement icons show funky stylized renditions of the characters drawn by the immensely talented Snazzamazing! Here's a sample of three of 'em, so you can see how cool they look! :>

Maaan, I love these things.

Total Progress! So, I'm sure y'all are probably wondering exactly how much of Dialtown is good, and how much is left to go. Well, lemme whip out Ye Olde Faithful Chart so you can see how much of the total routes are finished.

To explain what this means: This is a depiction of all five routes. Encircled in white is what's in the extended demo, right now.

  • Anything in green is fully done (minus final tweaks, bugfixing, final polish, etc)

  • Anything in yellow has a fully completed script and some assets done, with me ready to start coding it when I want.

  • Anything in red means some assets, no script.

As you can see, there's a whole lotta green, and not much red left! By the next devlog, the whole chart will be yellow and green, no red left at all! Also, the OST is completely done! (Minus one track we're saving 'til the very end ;))

So, let's talk release!

Dialtown is coming out Spring, 2021!

I don't have a date to announce yet, but I have an internal date that I'm doin' my best to hit! Regardless of whether I do or not, Spring, 2021 is a safe bet! Ayyy!

Hope y'all are as excited for release as I am! No? Then, I hope you're all at least half as excited!

...still NO? Aren't you even a little excited?! C'mon, man, I have pUPPIES TO FEED, YOU CAN'T DO THIS TO ME, I HAVE MONEY CAUGHT UP IN FIJI, THEY'LL TAKE MY SHINS IF I DON'T SELL THIS SHODDY EXCUSE FOR A-

...I mean... That's it for this devlog! See y'all next time!

Source

Steam News / 13 November 2020

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