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Steam News2 June 20197y ago

Update 02/06/19, OST teaser!

Hey all, it's me, the dog. So, like, another month, another devlog. I did well holding off writing this, lemme tell you that much, because boy, oh boy, have I been busy.

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Full Dialtown: Phone Dating Sim update

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Repeated intro

Hey all, it's me, the dog. So, like, another month, another devlog. I did well holding off writing this, lemme tell you that much, because boy, oh boy, have I been busy. Shit's a little crazy at work rn, with me helping clean up a mess that corporate left us, and training a new employee, but hey, the time that I (and my partner, as you will soon see) have put into developing Dialtown has really paid off!

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHey all, it's me, the dog. So, like, another month, another devlog. I did well holding off writing this, lemme tell you that much, because boy, oh boy, have I been busy. Shit's a little crazy at work rn, with me helping clean up a mess that corporate left us, and training a new employee, but hey, the time that I (and my partner, as you will soon see) have put into developing Dialtown has really paid off!

Dialtown: Phone Dating Sim changes

addedHey all, it's me, the dog. So, like, another month, another devlog. I did well holding off writing this, lemme tell you that much, because boy, oh boy, have I been busy. Shit's a little crazy at work rn, with me helping clean up a mess that corporate left us, and training a new employee, but hey, the time that I (and my partner, as you will soon see) have put into developing Dialtown has really paid off!

So, Dogman, what's the haps?

Okay, so, firstly, progress on the main game has been slow and steady. A lot of ground has been covered, but I don't feel too comfy showing off the content with placeholder assets still in place. Once some more assets are drawn up to fill in the gaps, we'll be in good hands! I'm excited to show off a lot of what's been done, but... I know we'll be better off if I hold off just a little. However, I do have some very exciting news. Nathan Hanover, who you may know as the composer for games like The Joy of Creation: Story Mode and Porkchop's Adventure has begun work on Dialtown's original soundtrack! I'm extremely excited to show you all a minute or so from the two finalized tracks. Enjoy! https://youtu.be/TFS6JCiUD4o That's it for this devlog! Next devlog should have some more exciting news, and will probably arrive in early July. Thanks for reading, and thanks for supporting Dialtown! Laters! -hound

Source

Steam News / 2 June 2019

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