In this update5
Full notes
Full DevLife update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Server
- Gameplay
- Events
- UI and audio
DevLife changes
Hi everyone! With a huge delay, but it's finally here - a fresh update for DevLife including the new map, Interactive Events about music and random life situations, and a new decision system! Alongside it comes the biggest discount to date -65% as part of Steam's Capitalism and Economy Fest 2024!
I already went over the details in another post and of course, you can test them for yourselves. Just one important note: due to changes in the locations' balance, saves from the previous game versions are incompatible with the new version.
As always the full changelog for this update is available below. If you find any new bugs or have suggestions about the game, you can leave them at our Discord server.
Until the next time! Roman
Changelog:
New Features:
Added new map: Bay Office
Added decision system
Added Interactive Events connected with the new map
Added Interactive Events connected with music (learning instruments and going to concerts)
Added Interactive Events about random life situations
Added new water system
Added highlight for hovered furniture in the Build Mode
Added tooltips for furniture placed in locations
Added employee’s salary renegotiation tooltip
Added unlocked skills tooltips in the employee stats tooltip
Added hover states for all interactable UI elements that lacked them previously
Added lights for windows during night in the location currently owned by the player
Game Balance:
Rebalanced location progression, prices, bills, and maximum number of available employees
Increased chances for a random Interactive Event start the more time has passed since the last successful activation
Increased chances of getting no furniture additional decorations
Corrections / Improvements:
Changed all tooltips to have fixed positions
Changed the way the community language tooltip works (now it will appear on the dropdown options)
Changed window light color in the Family House location to match other locations
Improved accuracy of selecting already placed furniture in the Build Mode
Blocked showing Environment Settings window during Interactive Tutorial without canceling it
Disabled collisions for snow particles
Bugs Fixes:
Fixed problems with loading active simulated Interactive Events
Fixed not working commissions search filters toggling
Fixed not working collisions after loading the game and not unpausing it
Fixed camera going back to previously owned location after selling it and going back to Family House
Fixed loading water quality settings not working properly (they were loaded from textures quality selector)
Fixed trees wind animation
Fixed missing blur in the Environment Settings window
Fixed showing snow overlay during loading when starting a new game
Fixed corner kitchen worktops that sometimes were unplaceable
Fixed not unlocking some furniture present in the default location furniture after buying it
Fixed loading wrong player's character salary value in the Company Manager window after clicking on it and not editing its value in the input field for the first time
Fixed not hiding location trackers in cinematic camera mode
Fixed location trackers sometimes not rendering correctly
Fixed disabling some of the window night lights after fading buildings when they should not be disabled
Fixed missing materials on some of the Halloween decorations
Fixed the possibility of entering skills and components names in search panels during the Interactive Tutorial
Fixed exceptions when exiting to the Main Menu when there was no workstation placed in the location
Fixed not showing notification about the possibility of creating a company after having met the money requirement but not the one about learning at least three skills and learning the final required skill
Source
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