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Steam News4 February 20251y ago

Future of World of Shadows - Stapleton

And we have World of Shadows... The beloved game that took 4+ years to design. I have already made news announcements of Card Battles and Heavenly Acres.

In this update1

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Full De'Vine: World of Shadows update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedAnd we have World of Shadows...The beloved game that took 4+ years to design. I have already made news announcements of Card Battles and Heavenly Acres. Talking about how I am going to improve their UI systems and so fourth. To be honest, World of Shadows UI system is actually not as bad. And it's because it is the least modified of the 3, lol. Meaning I screwed them up it seems! It is mainly because I integrated mouse into the mix. World of Shadows does not utilize the mouse and therefore the UI design is straightforward. This fact became obvious to me when Sit-Back Attack (a New IDLE RPG I am designing) started to come to light. This game only uses the MOUSE! And boy has that made designing UI much simplier. But I have also learned much from this.
addedAnd we have World of Shadows...Enough getting side-tracked anyway. World of Shadows future is like this... - City of Atlantis will be added - Haunted mansion will be added in Ba'terra - Ultra Bosses will be added

De'Vine: World of Shadows changes

addedThe beloved game that took 4+ years to design. I have already made news announcements of Card Battles and Heavenly Acres. Talking about how I am going to improve their UI systems and so fourth. To be honest, World of Shadows UI system is actually not as bad. And it's because it is the least modified of the 3, lol. Meaning I screwed them up it seems! It is mainly because I integrated mouse into the mix. World of Shadows does not utilize the mouse and therefore the UI design is straightforward. This fact became obvious to me when Sit-Back Attack (a New IDLE RPG I am designing) started to come to light. This game only uses the MOUSE! And boy has that made designing UI much simplier. But I have also learned much from this.
addedEnough getting side-tracked anyway. World of Shadows future is like this... - City of Atlantis will be added - Haunted mansion will be added in Ba'terra - Ultra Bosses will be added

And we have World of Shadows...

The beloved game that took 4+ years to design. I have already made news announcements of Card Battles and Heavenly Acres. Talking about how I am going to improve their UI systems and so fourth. To be honest, World of Shadows UI system is actually not as bad. And it's because it is the least modified of the 3, lol. Meaning I screwed them up it seems! It is mainly because I integrated mouse into the mix. World of Shadows does not utilize the mouse and therefore the UI design is straightforward. This fact became obvious to me when Sit-Back Attack (a New IDLE RPG I am designing) started to come to light. This game only uses the MOUSE! And boy has that made designing UI much simplier. But I have also learned much from this.

Enough getting side-tracked anyway. World of Shadows future is like this... - City of Atlantis will be added - Haunted mansion will be added in Ba'terra - Ultra Bosses will be added

That about sums it up. This will receive the least of the updates of the 3. But that is because this game (though retro and more outdated) is actually the most solid.

Thank you again for reading! - Stapleton!

Source

Steam News / 4 February 2025

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