Full notes
Full De'Vine: Card Battles update
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What changed
0 fixes0 additions1 change0 removals
- Performance
changedThere was a version of nwjs that was corrupt so I had to integrate a new version. It was previously causing game windows to cause a slight memory leak and thus causing the engine to forgo loading further ones until it cleared the memory. That unfortunately caused some windows in the game to not upload visually. I have run many tests with this new build and they seem successful and I think this invisible bug has been crushed. -Thanks!
De'Vine: Card Battles changes
changedThere was a version of nwjs that was corrupt so I had to integrate a new version. It was previously causing game windows to cause a slight memory leak and thus causing the engine to forgo loading further ones until it cleared the memory. That unfortunately caused some windows in the game to not upload visually. I have run many tests with this new build and they seem successful and I think this invisible bug has been crushed. -Thanks!
There was a version of nwjs that was corrupt so I had to integrate a new version. It was previously causing game windows to cause a slight memory leak and thus causing the engine to forgo loading further ones until it cleared the memory. That unfortunately caused some windows in the game to not upload visually. I have run many tests with this new build and they seem successful and I think this invisible bug has been crushed. -Thanks!
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