Full notes
Full Devil's Deck update
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What changed
- UI and audio
1、Added Battle Video speed adjustment. Now you can adjust Battle Video speed in Setting. There are "Normal Speed/Fast Speed/Extreme Speed" for you to choose; 2、Added Restart bottom. Now you can Restart current battle in Menu; 3、Difficulty is no longer unlocked one by one. Now when you complete specific difficulty, you will unlock a few difficulty at once; 4、Adjusted statistical method of Proficiency,and you can check details of Proficiency statistics; 5、Now Leader-board also shows difficulty, and order by difficulty; 6、Added some commonly used hotkey; 7、Recreated Hive interface map; 8、Recreated Loot interface; 9、Recreated Event interface; Cards 1、[The Whisperer] changed to "Give your minions 'Whenever it attacks the enemy hero, heal 3(4 after upgrade) HP'."; 2、[Flower Fairy] changed to "(1): Heal a random damaged friendly minion for 4 (6 after upgrade) HP."; 3、 [Phenix] changed to "(1): Suicide. Deathrattle: Deal its Attack damage to all enemies."; 4、[Chimaera] ability cost changed to (1), and effect changed to "Deal damage equal to the total number of both hero’s Mana to the enemy hero." after upgrade. 5、[Abyssal Demon] changed to have 3 Attack and 14 HP, upgrade effect changed to "basic Attack +1"; 6、[Breeze Charmer] changed to " Whenever a friendly non-token minion leaves the battlefield, summon a [Wind Spirit]( [Wind Spirit+] after upgrade) in situ." 7、 [Dragonute Mentor] changed to 3 cost and have 3 Attack and 14 HP. 8、 [Shapeshifter] ability cost changed to (2), basic Attack +1; 9、[Windwalker] changed to "Whenever a friendly minion is Returnhanded, add a [Whirlwind]( [Whirlwind+] after upgrade) to your hand." 10、 [Deviate Moccasin] changed to triggered at the beginning of your turn; 11、 [Overload+]changed to "Remove the top 5 cards of your opponent's deck."; 12、 [Dimensional Leap] changed to 3 cost; 13、 [Mystic's Sphere]changed to 1 cost; 14、[Healing Cape] changed to triggered at end of controller’s turn; 15、 [Dragon Hunter] fixed the bug that caused its ability not be triggered when get into battlefield; 16、 [Charm Siren] fixed the bug that its ability not be triggered when it die;
17、 [Goblin Shaman] fixed the bug that it can choose enemy as target; 18、 [Hurricane Golem] fixed the bug that its Attack is not refreshed in time; 19、 [Tauren Chieftain] fixed the bug that it will fight back during controller’s own turn; 20、 [Ice Worm] fixed the bug that when it dies, [Ice Knight]'s ability is not triggered; 21、 [Lava Spawn] fixed the bug that when token [Lava Spawn] dies, damage triggered correctly but there is no animation effect; 22、 [Enraging Assault] fixed the bug that minion will attack before add Attack. Items 1、[Treatment Agent] changed to "At the start of each combat, HP +3(+6 after upgrade)."; 2、 [Life Essence] changed to "Whenever you lose a [Curse] outside combats, HP +20%(40% after upgrade)."; 3、 [Snake Purse] changed to "Double future Gold you gain. Your Max HP -16." 4、 [Cursed Coin] changed to "Whenever you obtain a [Curse] outside combats, gain 60 Gold."; 5、[Witchcraft Notes] changed to "Whenever you obtain a [Curse] outside combats, XP +40."; 6、[Charred Behemoth Meat] changed to "Max HP +22. Halve all future HP recovery effects outside combats."; 7、 [Gold Gloves] changed to "Whenever you lose HP outside combats, gain 40(80 after upgrade) Gold."; 8、 [Voodoo Woodcut] changed to "At the start of each combat, heal 2 HP for each [Curse] in your deck."; 9、 [Strange Potion] changed to "When getting it, HP +100%, obtain 1 random [Curse]."; 10、[Witchcraft Tent] changed to "Your hero skill turns to "All enemy cards cost (4) more and all enemy skills cannot be used next turn"."; 11、[Snake Soup] changed to "When getting it, Max HP +1 and HP +100%."(Now the healing will be affected by other effects.); 12、[Boom Barrel] fixed description, now it is "At the start of each combat, deal 5 damage to the opponent. It increases by 1 for each [Curse] in your deck."; Event 1、Fixed the bug that [Titanic Ward+] got in Event doesn't have Innate; 2、Optimized initial event [Dragon Hunter]; Achievement 1、Fixed the bug that players can achieve [Last Judgment], [The Reaper] and [Cursed! Cursed! ]; 2、Add a "synchronized to Steam" button to Achievement interface. Now player can manually make achieve synchronized to Steam; 3、Slightly raise the requirement to achieve [Dragon Hunter?]
Boss 1、Be careful of [Abaddon, Devil of War], he is a little stronger now; 2、Optimized some AI problem. Others 1、Fixed the bug that when you make [Purify] and [Purify(Greater)], it occasionally doesn't take effect; 2、Fixed the bug that [Forgotten Scroll] doesn't take effect in some particular situation; 3、Fixed some untranslated text; 4、Fixed the bug that when scroll at Loot interface, the page number will be covered; 5、Fixed the bug that some button will occasionally be highlight state; 6、All interface that you get card can check the upgrade effect now; 7、Added some new pattern of mouse pointer; 8、Updated some monsters' ability icon; 9、Fixed the problem that some interface doesn't scroll smoothly. 10、Changed [Innate] tag to [Portable] to make it different from [Inherent].
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一、功能 1、战斗加速功能可选择“普通/快速/极速”3种模式; 2、战斗内可以直接点开菜单选择“重新战斗”; 3、难度等级不再逐一开放,改为通关指定难度后批量开放; 4、修改了熟练度统计方式,并且可以查看熟练度统计的详情; 5、积分排行榜增加难度显示,并按难度优先排序; 6、增加部分常用快捷键操作; 7、重制蜂巢界面地图; 8、重制“搜刮战利品”界面; 9、重制“事件弹窗”界面;
二、卡牌: 1、【低语者】改为:“所有己方生物攻击对手时,生命+3(升级后+4)”; 2、【花仙子】改为:“(1):随机使一个己方受伤的生物生命+4(升级后+6)”; 3、【火凤凰】改为:“(1):牺牲。死亡时,给对手及其生物都造成等同于攻击的伤害”; 4、【奇美拉】的技能降为1费,升级后改为:“给对手造成双方剩余法力之和的伤害”; 5、【深渊恶魔】改为3攻14血,升级后改为“基础攻击+1”; 6、【风灵使】改为:“己方非衍生的生物离场时,在原位置衍生【风精灵】(升级后衍生【风精灵+】)”; 7、【龙人教官】改为:3费3攻14血; 8、【龙人变形师】技能改为2费,基础攻击+1; 9、【风行者】改为:“每当己方生物回手时,获得1张【旋风】(升级后获得【旋风+】)”; 10、【北海异蛇】改为:“每个己方回合开始时触发”; 11、【超负荷+】改为:“移除敌方牌库顶的5张牌”; 12、【空间跃迁】改为3费; 13、【魔法水晶球】改为1费; 14、【治疗斗篷】改为:“己方回合结束时触发”; 15、修复了【猎龙人】进场时偶尔没生效的BUG; 16、修复了【魅惑海妖+】死亡时没有生效的BUG; 17、修复了【哥布林萨满+】可以选择敌方目标的BUG; 18、修复了【飓风魔偶】攻击力有时候没有及时刷新的BUG; 19、修复了【牛头人酋长】在己方回合也会反击BUG; 20、修复了【冰虫】死亡时,【冰雪骑士】没有生效的BUG; 21、修复了衍生的【岩浆怪】死亡时,触发伤害但没有法球的BUG; 22、修复了【怒袭+】先攻击再加攻的BUG。
三、冒险道具: 1、【治疗药剂】改为:“战斗开始后,生命+3(升级后+6)”; 2、【生命精华】改为:“每当你在战斗外失去[诅咒卡],生命+20%(升级后+40%)”; 3、【蛇皮钱袋】改为:“获得的金币翻倍。生命上限-16”; 4、【诅咒金币】改为:“每当你在战斗外获得1张[诅咒卡],金币+60(升级后+120)”; 5、【巫法笔记】改为:“每当你在战斗外获得1张[诅咒卡],经验+40(升级后+80)”; 6、【烤焦的比蒙肉】改为:“生命上限+22。所有战斗外的回复效果减半”; 7、【金丝手套】改为:“每当你在战斗外失去生命,金币+40(升级后+80)”; 8、【巫毒木刻】改为:“战斗开始后,牌组中每有1张诅咒卡,生命+2”; 9、【怪味药水】改为:“获得或升级本天赋时,生命+100%,获得1张诅咒卡”; 10、【巫术帐篷】改为:“英雄技能替换为[对手每次使用手牌时需额外消耗4点法力,且不能使用技能]”; 11、【蛇羹】由“回复所有生命”改为“生命+100%”(修改后回复效果会被其他道具所影响); 12、修复了【炸药桶+】的描述BUG。
四、事件: 1、修复了获得事件中获得的[泰坦结界+]没有[原生]的BUG; 2、略微调整了初始事件【猎龙记忆】;
五、关卡 1、略微加强了【战争恶魔-亚巴顿】; 2、修改了部分AI的BUG;
六、成就: 1、修复了【末日审判】、【恐怖收割】和【厄运缠身】无法获得BUG; 2、成就界面增加“同步到Steam”的按钮,可手动同步成就; 3、稍微提升了【装备大师】的达成条件;
七、其他: 1、修复了魔晶制作“净化“和”净化(强效)”时,偶尔不生效的BUG; 2、修复了“遗忘卷轴”对在某些情况不生效的BUG; 3、修复了部分内容未翻译的问题(地精商店和符石制作); 4、修复了收集界面进行滑动时候,页码被遮挡的问题; 5、修复了部分按钮偶尔会一直处于高亮状态的BUG; 6、所有获得卡牌的界面界面都可以查看“升级后的效果”; 7、增加部分鼠标的变化形态; 8、更新部分怪物的技能图标; 9、修复了部分界面滑动不流畅的问题;
Source
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