Full notes
Full Devilry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Doors can now be opened and closed by player Player can now scroll through all weapons and items with mouse wheel Customizable key binding Inverted mouse Expanded graphics settings Fixed FPS issue upon death causing players to respawn instantly Altered volumes of certain audio Implemented guide Fixed item/weapon collision Included Unreal error reporter: Should provide additional data for users experiencing crashes, so feel free to post details here or in a new discussion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
