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Steam News1 May 20233y ago

Devil Spire's Patch 1.53 is live!

Hotfixes include small fixes and adjustments to improve the overall gameplay experience, but often don't include much new content or big changes.

Full notes

Full Devil Spire update

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What changed

5 fixes2 additions0 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedHotfixes include small fixes and adjustments to improve the overall gameplay experience, but often don't include much new content or big changes.
fixedThe Demolition Power now fully stacks with the Vortex (Ranged Attacks) one, meaning all projectiles can now have the effect. Also fixed it being able to destroy doorways, when it shouldn't be able to destroy walls.
addedYou can now disarm traps with Lockpicks, giving the fairly situational item more value, and a way to stop the annoying traps for good!
fixedRevisions to the button & action checking input system, making it so certain involuntary actions, like casting spells right after eating a mushroom, don't happen anymore. Other instances of performing actions when you don't intend to (like right after unpausing the game) should be fixed too.
fixedFixed bugs with the shortcut to destroy items and the Trash Into Gold Power.
fixedFixed a bug when trying to hold another barrel or crate when you're already holding one.

Hotfixes include small fixes and adjustments to improve the overall gameplay experience, but often don't include much new content or big changes.

CHANGELOG

  • The Demolition Power now fully stacks with the Vortex (Ranged Attacks) one, meaning all projectiles can now have the effect. Also fixed it being able to destroy doorways, when it shouldn't be able to destroy walls.

  • You can now disarm traps with Lockpicks, giving the fairly situational item more value, and a way to stop the annoying traps for good!

  • Revisions to the button & action checking input system, making it so certain involuntary actions, like casting spells right after eating a mushroom, don't happen anymore. Other instances of performing actions when you don't intend to (like right after unpausing the game) should be fixed too.

  • Adjustments to the Dark Room's music.

  • Made the Dark Room's name display properly in the Continue screen.

  • Fixed bugs with the shortcut to destroy items and the Trash Into Gold Power.

  • Fixed a bug when trying to hold another barrel or crate when you're already holding one.

  • Fixed an UNACCEPTABLE bug with the HUD not becoming fully invisible in some ending cutscenes.

  • ????

Remember to report any bugs you find, and we'll work on fixing them ASAP! Thank you for your contributions!

Source

Steam News / 1 May 2023

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