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Steam News29 March 20233y ago

v1.5.4 Some fixes and improvements

# New Features Implemented dynamic adjustment of random map room rules to avoid difficulty in obtaining certain achievements and scrolls.

Full notes

Full Devil Slayer - Raksasi 斩妖Raksasi update

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What changed

1 fix1 addition3 changes0 removals
  • Maps
  • UI and audio
  • Balance
changed# New FeaturesImplemented dynamic adjustment of random map room rules to avoid difficulty in obtaining certain achievements and scrolls.
changed# DLCWhen players attempt to use the Soul Keeper to convert weapons in the "Incarnation of Darkness" DLC, a confirmation prompt will now appear indicating that weapons cannot be changed in the DLC. - In the enemy relic info screen of the "Incarnation of Darkness" DLC, players can now view the detailed info of the relics through the tips. - Enemies in the "Incarnation of Darkness" DLC will no longer get the "Cursed Blood Void Clothing," "Cursed Blood Wave," "Thunder Eye," and "Abomination Sac" randomly. - Fixed a script error in the difficulty selection interface of the "Incarnation of Darkness" DLC. - Adjusted the DLC Ralciel's Parasitic Spore so that it no longer triggers BUFF effects, just like other projectiles. - Modified the text of DLC Tindra's weapon description.
added# AdjustmentsThe Cursed Blood Bat now has a limit of five. - Boss Rush battles now have background music. - Changed the background music in the Staff Roll screen. - Added separate mini-map icons for coins, dark golds, and relics. - Adjusted the implementation details of relics :Unstable Converter, Hongde's Letter, Spider Inner Alchemy, Windward Cape, Chipped Hound, Earthshaker, Glasses Cat's Bell, Shield of Apathy, Blood Pawnshop, Cursed Blood Coin.
fixed# FixesFixed an issue where defeating the Shadow while holding the Eye Devourer's Pupil and Soul Jade would cause the Shadow's health bar to disappear. - Fixed an issue where the description text of the Disenchantment Bead was too long in the item selection screen. - Fixed an issue where holding the Corpse Pill would prevent the player from regaining stamina, MP, and removing negative effects after completing a level. Now players with the Corpse Pill can still regain stamina and magic, but they will not regain HP when entering a new level. - Fixed an issue where the Unstable Converter's effect would be lost when crossing rooms. - Fixed an issue where Curse effects would be lost after activating the Rampage Set and resetting the level.
changed# LocalizationAdjusted English text based on feedback.

Devil Slayer - Raksasi 斩妖Raksasi changes

changedImplemented dynamic adjustment of random map room rules to avoid difficulty in obtaining certain achievements and scrolls.
changedWhen players attempt to use the Soul Keeper to convert weapons in the "Incarnation of Darkness" DLC, a confirmation prompt will now appear indicating that weapons cannot be changed in the DLC. - In the enemy relic info screen of the "Incarnation of Darkness" DLC, players can now view the detailed info of the relics through the tips. - Enemies in the "Incarnation of Darkness" DLC will no longer get the "Cursed Blood Void Clothing," "Cursed Blood Wave," "Thunder Eye," and "Abomination Sac" randomly. - Fixed a script error in the difficulty selection interface of the "Incarnation of Darkness" DLC. - Adjusted the DLC Ralciel's Parasitic Spore so that it no longer triggers BUFF effects, just like other projectiles. - Modified the text of DLC Tindra's weapon description.
addedThe Cursed Blood Bat now has a limit of five. - Boss Rush battles now have background music. - Changed the background music in the Staff Roll screen. - Added separate mini-map icons for coins, dark golds, and relics. - Adjusted the implementation details of relics :Unstable Converter, Hongde's Letter, Spider Inner Alchemy, Windward Cape, Chipped Hound, Earthshaker, Glasses Cat's Bell, Shield of Apathy, Blood Pawnshop, Cursed Blood Coin.
fixedFixed an issue where defeating the Shadow while holding the Eye Devourer's Pupil and Soul Jade would cause the Shadow's health bar to disappear. - Fixed an issue where the description text of the Disenchantment Bead was too long in the item selection screen. - Fixed an issue where holding the Corpse Pill would prevent the player from regaining stamina, MP, and removing negative effects after completing a level. Now players with the Corpse Pill can still regain stamina and magic, but they will not regain HP when entering a new level. - Fixed an issue where the Unstable Converter's effect would be lost when crossing rooms. - Fixed an issue where Curse effects would be lost after activating the Rampage Set and resetting the level.
changedAdjusted English text based on feedback.

# New Features

  • Implemented dynamic adjustment of random map room rules to avoid difficulty in obtaining certain achievements and scrolls.

# DLC

  • When players attempt to use the Soul Keeper to convert weapons in the "Incarnation of Darkness" DLC, a confirmation prompt will now appear indicating that weapons cannot be changed in the DLC. - In the enemy relic info screen of the "Incarnation of Darkness" DLC, players can now view the detailed info of the relics through the tips. - Enemies in the "Incarnation of Darkness" DLC will no longer get the "Cursed Blood Void Clothing," "Cursed Blood Wave," "Thunder Eye," and "Abomination Sac" randomly. - Fixed a script error in the difficulty selection interface of the "Incarnation of Darkness" DLC. - Adjusted the DLC Ralciel's Parasitic Spore so that it no longer triggers BUFF effects, just like other projectiles. - Modified the text of DLC Tindra's weapon description.

# Adjustments

  • The Cursed Blood Bat now has a limit of five. - Boss Rush battles now have background music. - Changed the background music in the Staff Roll screen. - Added separate mini-map icons for coins, dark golds, and relics. - Adjusted the implementation details of relics :Unstable Converter, Hongde's Letter, Spider Inner Alchemy, Windward Cape, Chipped Hound, Earthshaker, Glasses Cat's Bell, Shield of Apathy, Blood Pawnshop, Cursed Blood Coin.

# Fixes

  • Fixed an issue where defeating the Shadow while holding the Eye Devourer's Pupil and Soul Jade would cause the Shadow's health bar to disappear. - Fixed an issue where the description text of the Disenchantment Bead was too long in the item selection screen. - Fixed an issue where holding the Corpse Pill would prevent the player from regaining stamina, MP, and removing negative effects after completing a level. Now players with the Corpse Pill can still regain stamina and magic, but they will not regain HP when entering a new level. - Fixed an issue where the Unstable Converter's effect would be lost when crossing rooms. - Fixed an issue where Curse effects would be lost after activating the Rampage Set and resetting the level.

# Localization

  • Adjusted English text based on feedback.

Source

Steam News / 29 March 2023

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