Full notes
Full Devil in the Pines update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Hi Demon Hunters! As more excellent Let's Play videos come out on Twitch and YouTube, we have spotted more areas of improvement needed in the game, especially in places where it can seem especially cheap or unfair. Version 1.0.2 was quietly released a couple days ago, and here are some of the more notable changes:
"Baby Girl" difficulty has been renamed to "Candy Ass" difficulty.
On "Candy Ass" difficulty, if you die after having picked up the key, you will be returned to the location of the key.
(SPOILER)
You will now be given enough time to respond to any bear trap during the ending sequence, if you are unlucky enough to hit one.
(SPOILER)
Unless on Hell difficulty, hands on screen will no longer damage you and slow you down.
No matches to start with on Hell difficulty.
Bear traps are now visible before AND after you trigger them.
Additional verbiage changes and tips to help the player better understand the game.
As always, these fixes should not make the game less difficult, just less unfair. Happy Hunting! - Rebelware Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
