Full notes
Full Device of Bakudan update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Device of Bakudan changes
Today's patch brings some new additions to Device of Bakudan along with some fixes:
7 new achievements! Wow!
Ice Worm changes:
HP decreased
Damage and ice effect duration increased
Chaos Lord changes:
Damage increased
Now the Chaos Lord can take damage from Electric Clouds (Ice+Electric) and Water Explosions (Ice+Fire)
HP decreased in phases 1 and 2, and increased in phase 3
Shield HP doubled
Bomb changes:
Water Explosion's AoE and damage increased, and the damage scales properly with the Ice Bomb's level
Electric Cloud's outline has been fixed to show the real size of the cloud
Health Bombs now deal a LOT of damage in early game
New difficulty setting!
This difficulty setting modifies enemy HP, damage and how long they wait between attacks
Ranges from 1 (Normal) to 2 (Hard)
Killing a boss increases the game difficulty by 0.1
Other fixes (SFX, VFX, balancing)
To be added:
Save system
Chaos Lord frequent beam attack
SFX additions + fixes
VFX fixes
More balancing fixes
Visual feedback when a bomb becomes amplified
See you next patch! Thank you for playing Device of Bakudan and I hope everyone enjoys these new changes!
Source
Changelog.gg summarizes and formats this update. How we read updates.
