Full notes
Full Devi5e: FEARS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Devi5e: FEARS changes
Based on feedback, major changes have been added to Devi5e: Fears Demo prior to the full game release.
Fixes:
Fixed an instance where player is stuck behind dialogue UI.
Fixed player walking over isle and items making them stuck in certain situations.
Fixed dead woman roaming logic.
Fixed UI not appearing when Anwir has moved to cashier desk.
Several quality of life fixes and changes with the player and the quest system.
Additions:
Monday quest has a new hint system.
Deaths removed after every successful word.
Dialogues revamped and automated.
Cutscene added instead of ingame animation for Shashvati.
Chase improved (if characters are still stuck, please report).
Night shift has been changed to afternoon shift.
Customers now have visible traits instead of a silhouette.
Day selection, save resets and voice enabler added as options.
Most visceral parts and faces have been censored for image distribution (if needed).
End of the shift State of Mind displayed
End of Demo more clearer with dev dialogues
Source
Changelog.gg summarizes and formats this update. How we read updates.
