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Steam News5 February 20215y ago

Achievement & Game Fixes

Log - 2/5/21 Build Version 78.4 [Bug Fixes] Fixed [living in the past] achievement, this unlocks but then returns to false, resulting in the achievement menu as "locked".

Full notes

Full Devastation 2 - Repatriation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Performance
fixedFixed [living in the past] achievement, this unlocks but then returns to false, resulting in the achievement menu as "locked".
fixedFixed retro music not active when unlocking [living in the past] achievement.
fixedFixed issue with turbo mode breaking on second playthrough.
changedTuned down the amount of energy that the rail carbine uses.
changedMegabyte's saber beam state glitches randomly, plays beam sound every frame, will not fire beam and will continue to charge forever. (unable to replicate it)
changedPerformance slow down on level 7, due to all the texture scrolling in the level.

Devastation 2 - Repatriation changes

fixedFixed [living in the past] achievement, this unlocks but then returns to false, resulting in the achievement menu as "locked".
fixedFixed retro music not active when unlocking [living in the past] achievement.
fixedFixed issue with turbo mode breaking on second playthrough.
changedTuned down the amount of energy that the rail carbine uses.
changedMegabyte's saber beam state glitches randomly, plays beam sound every frame, will not fire beam and will continue to charge forever. (unable to replicate it)

Log - 2/5/21

Build Version 78.4

[Bug Fixes]

  • Fixed [living in the past] achievement, this unlocks but then returns to false, resulting in the achievement menu as "locked".

  • Fixed retro music not active when unlocking [living in the past] achievement.

  • Fixed issue with turbo mode breaking on second playthrough.

  • Tuned down the amount of energy that the rail carbine uses.

  • Total number of kills for machine, spread, and rail weapons now saves, restarting the game, the player doesn't start back at 0.

[Known Bugs]

  • Multiplier sometimes doesn't change to RGB when over 300.

  • Steam Overlay can sometimes cause a possible game lockup which causes the application to close. [Seems to lock up only when broadcasting is active.]

  • Megabyte's saber beam state glitches randomly, plays beam sound every frame, will not fire beam and will continue to charge forever. (unable to replicate it)

  • Performance slow down on level 7, due to all the texture scrolling in the level.

  • Giga blaster takes a bit of performance due to the manipulating the material color to RGB with over 400 active bullets.

Source

Steam News / 5 February 2021

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