Full notes
Full Determinant update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Determinant changes
I've started adding underwater structures and ruins to my game. There will be places to explore and gather resources underwater, but most of the gameplay will take place on land.
You can build your base underwater, but currently the mechanics are admittedly very simplistic with no base integrity or flooding. Just open the door and walk in. I'll revisit this later with base oxygen and power requirements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
