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Steam News23 November 20241y ago

Devlog 47: Bottle of water

Realistic wobbles and sloshes for maximum hydration! The water is a lie. There is actually no water in the bottle. It's all drawn in the shader using the bottle mesh only. The splashes and all are also fake.

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  • Performance
changedThe water is a lie. There is actually no water in the bottle. It's all drawn in the shader using the bottle mesh only. The splashes and all are also fake.

Determinant changes

changedThe water is a lie. There is actually no water in the bottle. It's all drawn in the shader using the bottle mesh only. The splashes and all are also fake.

Realistic wobbles and sloshes for maximum hydration!

The water is a lie. There is actually no water in the bottle. It's all drawn in the shader using the bottle mesh only. The splashes and all are also fake.

Mass and center of gravity are dynamically calculated based on the amount of water contained. A partially filled 1 L, 100 g bottle is most stable when filled to exactly 231.662 ml.

Source

Steam News / 23 November 2024

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