Full notes
Full Detective INNA DUKE update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! đź‘‹
What changed
- UI and audio
- Gameplay
It’s been a while since our last update, so here’s a look at where we are right now.
Development is moving along steadily, and the game is gradually coming together.
Achievements
We are planning a total of 20 achievements for the game. Each icon is designed in a noir black-and-white style with distinct red accents. All icons are ready and will be integrated into the game shortly!
Localization
We are currently hard at work on the English localization. The process is moving a bit slower than expected due to the sheer volume of text. This isn’t just about the dialogue—the game features books, magazines, and signs that we are manually re-drawing to ensure they look just as natural as they do in the original version. Another challenge is the humor. Since some jokes are quite local, we are focusing on adaptation rather than literal translation. Our goal is to choose words that convey the irony and atmosphere of the game to every player, regardless of their language.
Puzzles
While the game remains a visual novel at its core, we are gradually adding simple puzzles to spice up the gameplay. Some of them are already integrated, while the rest will be added in the near future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
